On the class lists: C (62), with population over 48 hours and no performance mark.
Players now6/ 2003% full
7-day average7peak 34
Rank#1,135top 5%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 7 of 200 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,135 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 102 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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·····WW
WWWWWWW
WWWWWWW
WWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 04:33 UTC18h ago
–
–
–
2
Tue 27 Oct, 04:33 UTC1d ago
–
–
–
6
Mon 26 Oct, 04:33 UTC2d ago
–
–
–
2
Sun 25 Oct, 04:33 UTC3d ago
–
–
–
5
Sat 24 Oct, 03:33 UTC4d ago
–
–
–
2
Fri 23 Oct, 11:38 UTC5d ago
–
–
–
0
Fri 23 Oct, 03:33 UTC5d ago
–
–
–
0
Thu 22 Oct, 03:33 UTC6d ago
–
–
–
0
Wed 21 Oct, 03:33 UTC7d ago
–
–
–
0
Tue 20 Oct, 03:33 UTC8d ago
–
–
–
0
Mon 19 Oct, 03:33 UTC9d ago
–
–
–
1
Sun 18 Oct, 03:33 UTC10d ago
–
–
–
2
Sat 17 Oct, 03:33 UTC11d ago
–
–
–
0
Fri 16 Oct, 03:33 UTC12d ago
–
–
–
3
Thu 15 Oct, 03:33 UTC13d ago
–
–
–
0
Wed 14 Oct, 03:33 UTC14d ago
–
–
–
1
Tue 13 Oct, 03:33 UTC15d ago
–
–
–
1
Mon 12 Oct, 03:33 UTC16d ago
–
–
–
0
Sun 11 Oct, 03:33 UTC17d ago
–
–
–
3
Sat 10 Oct, 03:33 UTC18d ago
–
–
–
2
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
No region tag appears for EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.40.9.37:29010.
How dependable is EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, and is it online at the moment?
The server is up: EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F is online now. The uptime it reports puts the last restart at about 16 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F run?
The average over the last 48 hours was 59 server fps, and it never went below 59. Up to 1,781 entities were in the world, covering buildings, deployables and the rest. Up to 1,260 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F sit?
You will find EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F reset?
A fresh world arrives every few hours on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F, so there is no wipe schedule to keep and no reset counts as a wipe.
Population
Where does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F sit among Rust servers?
In the top 5% of all ranked servers, EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F sits at #1,135 for player hours over the last seven days.
Is EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F a busy server?
EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F is showing 6 players right now, with 200 slots in total. It peaked at 34 and averaged 7 players over the last seven days. The busiest time in the last 48 hours was 19:00 UTC, with an average of 19 players.
Lists and filters
What do EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams cap out at 10; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
3 other servers we track also use a perfect-rust.com hostname, so they and EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F most likely share an operator.
Which lists and filters on Rust Server Score show EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
Rust Server Score lists that include EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F: European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which rules does EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F enforce, and what are its settings?
Nothing in the name of EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F states a gather rate. The limit for a group is 10 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F runs a game-generated procedural map at size 3,500, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: PAT Map FPS+.
Getting in
What is the way to join EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F?
Enter client.connect 64.40.9.37:29010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.perfect-rust.com/.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts10
Group limitTeams cap out at 10.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).