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Every Rust server graded on real, live numbers. 94,127 players on the roll · 11,840 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 217.182.197.183:10001
Name of server

[Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F

RegisterPresentOnline
RegionEU · pol
Address217.182.197.183:10001
Last checked10m ago
moddedoxide
Launch Rust and join Website
Overall grade

Steady

60 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 0/ ?
7-day average0peak 1
Rank#12,574top 57% · #2401 in EU
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #12,574 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 27/ 100 Lost ground: down 5,771 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 57% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 5

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:00 UTC5d ago 0+1 queue – running 0
Sat 10 Oct, 00:00 UTC17d ago 0+1 queue – 12 days 0
Tue 29 Sep, 00:00 UTC28d ago 2 halved by day 9 11 days 0
Tue 22 Sep, 00:00 UTC35d ago 1 halved by day 1 7 days 1
Mon 21 Sep, 00:00 UTC36d ago 2 – 1 days 1
Fri 18 Sep, 00:00 UTC39d ago 1+1 queue held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 208 on average
356 / 450
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
150 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 34 on average
67 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
41 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
5 / 42
Fly2Fight | Attack Heli Training | FFA Heli
EU · groups of 8+ · 1 on average
0 / 40

Quick answers

from the figures on this page

Server facts

In what location does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F sit?

With region code pol, [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F says it is in Europe and shows the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 217.182.197.183:10001.

How reliable is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F, and is it up?

Right now, [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F is online. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F perform well?

It never fell below 256 server fps in the last 48 hours, averaging 256. At its peak, it held 1,000,000 entities, including buildings, deployables and all else in the world. Players feel lag when fps drops and entities pile up.

What Rust version is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F on?

Rust network protocol 2634 on Linux is what [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F wipe its map?

No next wipe can be predicted for [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 5 days 16 hours.

What should you expect from wipe day on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

The average peak on its recent wipes was 1 players. With 1 players queued, the latest wipe's crowd peaked 0 hours after it started. Half the peak held until the next wipe in 33% of its recent wipes. In the other wipes it slipped under half by day 5.

Player count

What position does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F hold in the rankings?

Over the last seven days, [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F has #12,574 for player hours, in the top 57% of all ranked servers and #2,401 in Europe.

Is [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F a busy server?

The current population of [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F is 0 players. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs0 (Build): A build number is not available; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rpol (Region code): Region code: pol; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^j (Battle royale): Gather loot and battle while the zone tightens; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Design and practise your bases here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

4 other servers we track also use a rustreborn.gg hostname, so they and [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F most likely share an operator.

Where does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F: European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

Server rules

Which rules does [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F enforce, and what are its settings?

Nothing in the name of [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F states a gather rate. No group limit is published. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

[Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F runs a game-generated procedural map at size 6,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: RR|Bedwars|Arenas|FFA|Creative.

How to join

How do you get onto [Dev] RustReborn.gg - Bedwars | AimTrain | Creative | Arena | F?

Enter client.connect 217.182.197.183:10001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustreborn.gg.

Server tags

what each one means

Published as mp0,ptrak,$rpol,v2634,^e,^d,^j,^c,^k,EU,^z,^o,gmrust,cs0

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players The server holds 0 slots.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs0
Build A build number is not available.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rpol
Region code Region code: pol.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training You are given the loot; the point is aim and PvP practice.
^j
Battle royale Gather loot and battle while the zone tightens.
^c
Creative Build freely in this sandbox, with no gathering to do.
^k
Build server Design and practise your bases here.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.