Working its way up from the back of the class: #16,892 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,420 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 91% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 04:38 UTC, in 2d 2h.
Its biweekly schedule tag · low confidence
wipe-day peak2players, last three wipes
Coming wipes
2d 2hFri 30 Oct, 04:38 UTC
8d 16hThu 5 Nov, 19:00 UTCFW
16d 2hFri 13 Nov, 04:38 UTC
30d 2hFri 27 Nov, 04:38 UTC
36d 16hThu 3 Dec, 19:00 UTCFW
44d 2hFri 11 Dec, 04:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 18 Sep, 04:38 UTC39d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs |?
You'll see Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | listed in Oceania, tagged OC. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 167.179.164.146:28015.
Is Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | up, and how steady is its uptime?
The server is down: Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | is offline now, with the last sighting 28 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | running?
You will find Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | wipe its map?
The prediction follows its tag, because too few of Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs |'s wipes are on record to confirm the schedule. Friday 30 October at 04:38 UTC is the date set for its next wipe. 39 days 21 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | when wipe day arrives?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 9 hours after it began.
Player count
Where does Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | place in the wider field of Rust servers?
Over the last seven days, Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | has #16,892 for player hours, in the top 71% of all ranked servers and #199 in Oceania.
What does the population on Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | look like?
It has been 28 days 17 hours since Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | was last seen, and it is offline right now.
Lists and filters
What do Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs |'s tags stand for?
You'll see Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | tagged with gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): 60 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): In the server browser it appears under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs |?
These Rust Server Score lists count Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | among them: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | set up, and what rules does it keep?
Nothing in the name of Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | runs which map?
Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs | runs a game-generated procedural map at size 3,500, seed 1527610389. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Vanilla+ AU Small | Raid Schedule | Solo-Quad | Team BPs |?
To connect, start Rust, press F1, and type client.connect 167.179.164.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2633,^b,OC,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp60
Max players60 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).