Working its way up from the back of the class: #15,125 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,668 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 22:51 UTC14d ago
3
–
running
0
Mon 12 Oct, 09:55 UTC16d ago
1
–
1.5 days
0
Sun 11 Oct, 11:14 UTC17d ago
0
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - BR Main Preview Server (Map #4) based in?
No region tag appears for Rustoria.co - BR Main Preview Server (Map #4), but the name suggests South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 167.233.100.107:28010 is the address to use.
How dependable is Rustoria.co - BR Main Preview Server (Map #4), and is it online at the moment?
The server is down: Rustoria.co - BR Main Preview Server (Map #4) is offline now, with the last sighting 12 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - BR Main Preview Server (Map #4) running?
Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - BR Main Preview Server (Map #4) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Rustoria.co - BR Main Preview Server (Map #4) reset?
There is no next wipe to predict on Rustoria.co - BR Main Preview Server (Map #4), as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 14 days 16 hours.
What happens on Rustoria.co - BR Main Preview Server (Map #4) when wipe day arrives?
Recent wipes have peaked at 1 players on average. 46 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Rustoria.co - BR Main Preview Server (Map #4) place in the wider field of Rust servers?
In the top 70% of all ranked servers, Rustoria.co - BR Main Preview Server (Map #4) sits at #15,125 for player hours over the last seven days.
How many players does Rustoria.co - BR Main Preview Server (Map #4) usually have?
Rustoria.co - BR Main Preview Server (Map #4) is offline at the moment; the last time it was seen was 12 days 14 hours ago.
Lists and filters
What do Rustoria.co - BR Main Preview Server (Map #4)'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rustoria.co - BR Main Preview Server (Map #4) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rustoria.co - BR Main Preview Server (Map #4)?
Rust Server Score lists that include Rustoria.co - BR Main Preview Server (Map #4): Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - BR Main Preview Server (Map #4) enforce, and what are its settings?
The name of Rustoria.co - BR Main Preview Server (Map #4) gives no gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - BR Main Preview Server (Map #4)?
A procedural map of size 4,250 and seed 1337, generated by the game, is what Rustoria.co - BR Main Preview Server (Map #4) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Rustoria.co - BR Main Preview Server (Map #4)?
To connect, start Rust, press F1, and type client.connect 167.233.100.107:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.