Working its way up from the back of the class: #15,088 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,632 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 22:48 UTC14d ago
1
–
running
0
Mon 12 Oct, 09:36 UTC15d ago
1
–
1.5 days
0
Mon 12 Oct, 00:12 UTC16d ago
0
–
0.4 days
0
Thu 1 Oct, 13:44 UTC26d ago
0
–
10.4 days
0
Thu 1 Oct, 07:16 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 23:12 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 16:59 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 09:24 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 02:29 UTC27d ago
0
–
0.3 days
0
Tue 29 Sep, 20:25 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 13:45 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 06:47 UTC28d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Medium Preview Server (Map #2) based in?
You won't find a region tag on Rustoria.co - US Medium Preview Server (Map #2), but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 167.233.18.156:28010 is the address to use.
How reliable is Rustoria.co - US Medium Preview Server (Map #2), and is it up?
You cannot join now: Rustoria.co - US Medium Preview Server (Map #2) is offline, last seen 12 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rustoria.co - US Medium Preview Server (Map #2) on?
Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - US Medium Preview Server (Map #2) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Rustoria.co - US Medium Preview Server (Map #2) reset?
There is no next wipe to predict on Rustoria.co - US Medium Preview Server (Map #2), as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 14 days 3 hours.
What should you expect from wipe day on Rustoria.co - US Medium Preview Server (Map #2)?
Across its recent wipes, the busiest moments averaged 1 players. 2 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Rustoria.co - US Medium Preview Server (Map #2) sit among Rust servers?
Over the last seven days, Rustoria.co - US Medium Preview Server (Map #2) has #15,088 for player hours, in the top 70% of all ranked servers.
How many players does Rustoria.co - US Medium Preview Server (Map #2) usually have?
It has been 12 days 6 hours since Rustoria.co - US Medium Preview Server (Map #2) was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Rustoria.co - US Medium Preview Server (Map #2)?
gmrust (Game mode): Rust survival, played by the standard rules; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rustoria.co - US Medium Preview Server (Map #2) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustoria.co - US Medium Preview Server (Map #2) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - US Medium Preview Server (Map #2): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
What settings and rules apply on Rustoria.co - US Medium Preview Server (Map #2)?
You will find no gather rate in the name of Rustoria.co - US Medium Preview Server (Map #2). The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Rustoria.co - US Medium Preview Server (Map #2) runs which map?
Rustoria.co - US Medium Preview Server (Map #2) runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Rustoria.co - US Medium Preview Server (Map #2)?
Enter client.connect 167.233.18.156:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust
Game modeRust survival, played by the standard rules.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverDesign and practise your bases here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.