Working its way up from the back of the class: #15,382 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 595 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
······W
W······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 12 OctMon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 18:03 UTC15d ago
0
–
running
0
Mon 12 Oct, 01:57 UTC15d ago
0
–
0.7 days
0
Sun 11 Oct, 13:07 UTC16d ago
0
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Medium Preview Server (Map #2) based in?
No region tag appears for Rustoria.co - US Medium Preview Server (Map #2), but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 167.235.157.22:28010.
How dependable is Rustoria.co - US Medium Preview Server (Map #2), and is it online at the moment?
At this moment, Rustoria.co - US Medium Preview Server (Map #2) is offline; the last time it was seen was 14 days 9 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - US Medium Preview Server (Map #2) running?
You will find Rustoria.co - US Medium Preview Server (Map #2) on Rust network protocol 2634 and build 167584, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Rustoria.co - US Medium Preview Server (Map #2) wipe its map?
There is no next wipe to predict on Rustoria.co - US Medium Preview Server (Map #2), as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 15 days 1 hours have passed since this world was made.
What happens on Rustoria.co - US Medium Preview Server (Map #2) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does Rustoria.co - US Medium Preview Server (Map #2) hold in the rankings?
In the top 71% of all ranked servers, Rustoria.co - US Medium Preview Server (Map #2) sits at #15,382 for player hours over the last seven days.
How many players does Rustoria.co - US Medium Preview Server (Map #2) usually have?
Rustoria.co - US Medium Preview Server (Map #2) is offline at the moment; the last time it was seen was 14 days 9 hours ago.
Lists and filters
What do Rustoria.co - US Medium Preview Server (Map #2)'s tags stand for?
The game's browser takes its cue from the tags Rustoria.co - US Medium Preview Server (Map #2) has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rustoria.co - US Medium Preview Server (Map #2)?
These Rust Server Score lists count Rustoria.co - US Medium Preview Server (Map #2) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
Which rules does Rustoria.co - US Medium Preview Server (Map #2) enforce, and what are its settings?
You will find no gather rate in the name of Rustoria.co - US Medium Preview Server (Map #2). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Rustoria.co - US Medium Preview Server (Map #2) runs which map?
Rustoria.co - US Medium Preview Server (Map #2) runs a game-generated procedural map at size 4,250, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join Rustoria.co - US Medium Preview Server (Map #2)?
Enter client.connect 167.235.157.22:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167584
BuildBuild number: 167584.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverDesign and practise your bases here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).