On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 100% full
7-day average0peak 3
Rank#8,171top 37% · #2112 in EU
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
63/ 100
C
Working its way up from the back of the class: #8,171 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 7 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 2,930 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 8hThu 5 Nov, 19:00 UTCFW
36d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 23:02 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP?
The EU tag on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 168.100.161.97:28169 is the address to use.
Is ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP up, and how steady is its uptime?
The server is up: ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP is online now. According to its reported uptime, the last restart was about 2 days 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP perform well?
The average over the last 48 hours was 7 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 28,670 entities. At its highest, it used 1,885 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP running?
You will find ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP reset?
ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 11 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP place in the wider field of Rust servers?
Over the last seven days, ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP has #8,171 for player hours, in the top 37% of all ranked servers and #2,112 in Europe.
What does the population on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP look like?
Right now, 0 players are on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP, which has 10 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
Tags
What is meant by the tags on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP?
The game's browser takes its cue from the tags ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP has set: gmprimitive (Game mode): You fight with bows, spears and melee: no guns in Primitive; mp10 (Max players): The server holds 10 slots; ts128 (Group limit): A team can hold 128 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP appear in the Rust Server Score lists and filters?
These Rust Server Score lists count ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP among them: European Rust servers, graded, Modded Rust servers, graded, Primitive Rust servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP enforce, and what are its settings?
Nothing in the name of ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP states a gather rate. The limit for a group is 128 players. It runs primitive, bows, spears and melee instead of guns. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP?
A procedural map of size 3,000 and seed 1, generated by the game, is what ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to ELUROTH: Rust & Glory | Medieval PvP | Monthly | EUROPE MAP?
Enter client.connect 168.100.161.97:28169 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://eluroth.tip4serv.com/.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^m,^r,EU,gmprimitive,cs168909,ts128,^o^z
Game
gmprimitive
Game modeYou fight with bows, spears and melee: no guns in Primitive.
mp10
Max playersThe server holds 10 slots.
ts128
Group limitA team can hold 128 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).