On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now23/ 4006% full
7-day average16peak 52
Rank#723top 3%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 16 of 400 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #723 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 197 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak18players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:39 UTCFW27d ago
18
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [EU] Facepunch Primitive 1 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 79.137.98.158:28015.
Is [EU] Facepunch Primitive 1 up, and how steady is its uptime?
You can join now: [EU] Facepunch Primitive 1 is online. The uptime it reports puts the last restart at about 38 minutes ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] Facepunch Primitive 1 smooth to play on?
It never fell below 228 server fps in the last 48 hours, averaging 236. Buildings, deployables and everything else in the world added up to as many as 126,165 entities. Up to 5,991 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [EU] Facepunch Primitive 1 sit?
The server [EU] Facepunch Primitive 1 is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] Facepunch Primitive 1 reset?
The force wipe each month is the only wipe [EU] Facepunch Primitive 1 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [EU] Facepunch Primitive 1?
Across its recent wipes, the busiest moments averaged 18 players. Peak numbers came 2 hours into the latest wipe.
Population
What position does [EU] Facepunch Primitive 1 hold in the rankings?
Over the last seven days, [EU] Facepunch Primitive 1 has #723 for player hours, in the top 3% of all ranked servers.
What does the population on [EU] Facepunch Primitive 1 look like?
With 400 slots available, [EU] Facepunch Primitive 1 currently has 23 players. The seven-day average is 16 players, with a peak of 52. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 26 players.
Lists and filters
What is meant by the tags on [EU] Facepunch Primitive 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here: bows, spears and melee only, in Primitive mode; mp400 (Max players): Its slot count is 400; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [EU] Facepunch Primitive 1 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [EU] Facepunch Primitive 1?
The same operator most likely runs [EU] Facepunch Primitive 1 and the 124 other servers we track that also publish a playrust.com hostname.
Where does [EU] Facepunch Primitive 1 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Facepunch Primitive 1: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Primitive Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server rules
What settings and rules apply on [EU] Facepunch Primitive 1?
The name of [EU] Facepunch Primitive 1 gives no gather rate. The group limit stays at the game's default of 8 players. It runs primitive, bows, spears and melee instead of guns. You can raid other players and fight them. Rust's in-game Official tab carries it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU] Facepunch Primitive 1?
[EU] Facepunch Primitive 1 runs a game-generated procedural map at size 4,250, seed 550311472. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [EU] Facepunch Primitive 1?
Enter client.connect 79.137.98.158:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmprimitive
Game modeNo guns here: bows, spears and melee only, in Primitive mode.
mp400
Max playersIts slot count is 400.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).