On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak 1
Rank#10,597top 48%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
52/ 100
D
Working its way up from the back of the class: #10,597 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 115 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 6,746 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:08 UTC26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on AGIT(아지트) Rust Server, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 175.193.6.197:28015 is the address to use.
How reliable is AGIT(아지트) Rust Server, and is it up?
You can join now: AGIT(아지트) Rust Server is online. The uptime it reports puts the last restart at about 3 days 15 hours ago. It was up 56% of the time over the last 7 full days, 94 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is AGIT(아지트) Rust Server smooth to play on?
The average over the last 48 hours was 115 server fps, and it never went below 82. Up to 218,547 entities were in the world, covering buildings, deployables and the rest. Up to 4,776 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does AGIT(아지트) Rust Server sit?
The server AGIT(아지트) Rust Server is on Rust network protocol 2634 and build 166652 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does AGIT(아지트) Rust Server wipe, and how often?
AGIT(아지트) Rust Server has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since this world was made.
What happens on AGIT(아지트) Rust Server when wipe day arrives?
Recent wipes have peaked at 1 players on average. 40 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does AGIT(아지트) Rust Server place in the wider field of Rust servers?
In the top 48% of all ranked servers, AGIT(아지트) Rust Server sits at #10,597 for player hours over the last seven days.
How many players does AGIT(아지트) Rust Server usually have?
With 30 slots available, AGIT(아지트) Rust Server currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What do AGIT(아지트) Rust Server's tags stand for?
You'll see AGIT(아지트) Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp30 (Max players): Its slot count is 30; ts50 (Group limit): A team can hold 50 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature AGIT(아지트) Rust Server?
These Rust Server Score lists count AGIT(아지트) Rust Server among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on AGIT(아지트) Rust Server?
You will find no gather rate in the name of AGIT(아지트) Rust Server. A group here can reach 50 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map AGIT(아지트) Rust Server uses?
A procedural map of size 6,000 and seed 746642786, generated by the game, is what AGIT(아지트) Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join AGIT(아지트) Rust Server?
To connect, start Rust, press F1, and type client.connect 175.193.6.197:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2634,^p,gmrust,cs166652,ts50,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp30
Max playersIts slot count is 30.
ts50
Group limitA team can hold 50 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).