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Every Rust server graded on real, live numbers. 66,925 players on the roll · 11,786 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 162.222.17.4:30000
Name of server

Japan Tokyo - Vanilla PvE|JP|Beginner

RegisterPresentOnline
RegionEA
Address162.222.17.4:30000
Last checked8m ago
vanillamoddedcarbonpve
Launch Rust and join Website
Overall grade

Steady

64 out of 100, the average of 5 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 59/ 100 59% full
7-day average33peak 85
Rank#505top 2% · #17 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 33/ 100 A quiet classroom so far: 33 of 100 on average. Plenty of space to grow.
Standingrank on player hours 98/ 100 Well up the rankings: #505 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 86 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC27d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
101 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
46 / 100
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
36 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
21 / 88
[JP][PVE] パグさば Pug-Server ver 27 | 10/2~
EA · groups of 16+ · 13 on average
17 / 100
[纪元PVE] 工业|挂机|自动|死亡不掉|标点
EA · groups of 8+ · 13 on average
15 / 100

Quick answers

from the figures on this page

Server facts

In what location does Japan Tokyo - Vanilla PvE|JP|Beginner sit?

You'll see Japan Tokyo - Vanilla PvE|JP|Beginner listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 162.222.17.4:30000.

How dependable is Japan Tokyo - Vanilla PvE|JP|Beginner, and is it online at the moment?

Right now, Japan Tokyo - Vanilla PvE|JP|Beginner is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is Japan Tokyo - Vanilla PvE|JP|Beginner smooth to play on?

It never fell below 29 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 436,141 entities. Up to 10,660 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Japan Tokyo - Vanilla PvE|JP|Beginner running?

The server Japan Tokyo - Vanilla PvE|JP|Beginner is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Japan Tokyo - Vanilla PvE|JP|Beginner wipe its map?

Japan Tokyo - Vanilla PvE|JP|Beginner has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 3 hours have passed since this world was made.

What happens on Japan Tokyo - Vanilla PvE|JP|Beginner when wipe day arrives?

The average peak on its recent wipes was 201 players. With 78 players queued, the latest wipe's crowd peaked 5 hours after it started.

Population

What position does Japan Tokyo - Vanilla PvE|JP|Beginner hold in the rankings?

In Asia, Japan Tokyo - Vanilla PvE|JP|Beginner is #17, and overall it is #505 on player hours over the last seven days, in the top 2% of all ranked servers.

What does the population on Japan Tokyo - Vanilla PvE|JP|Beginner look like?

Japan Tokyo - Vanilla PvE|JP|Beginner is showing 59 players right now, with 100 slots in total. The seven-day average is 33 players, with a peak of 85. The busiest time in the last 48 hours was 13:00 UTC, with an average of 61 players.

Tags

What is meant by the tags on Japan Tokyo - Vanilla PvE|JP|Beginner?

The game's browser takes its cue from the tags Japan Tokyo - Vanilla PvE|JP|Beginner has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs Japan Tokyo - Vanilla PvE|JP|Beginner?

A japantokyo.jp hostname is published by Japan Tokyo - Vanilla PvE|JP|Beginner and by 3 other tracked servers, which suggests one operator.

Where does Japan Tokyo - Vanilla PvE|JP|Beginner appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Japan Tokyo - Vanilla PvE|JP|Beginner among them: Rust servers for beginners, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 25+ on average.

Rules and settings

How is Japan Tokyo - Vanilla PvE|JP|Beginner set up, and what rules does it keep?

Nothing in the name of Japan Tokyo - Vanilla PvE|JP|Beginner states a gather rate. The limit for a group is 16 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Japan Tokyo - Vanilla PvE|JP|Beginner runs which map?

A procedural map of size 4,500 and seed 1337, generated by the game, is what Japan Tokyo - Vanilla PvE|JP|Beginner runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Getting in

What is the way to join Japan Tokyo - Vanilla PvE|JP|Beginner?

To connect, start Rust, press F1, and type client.connect 162.222.17.4:30000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/AH7FXJ2Xet.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts16
Group limit A team can hold 16 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia You will find it under East Asia in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.