On the class lists: C+ (65), with population over 48 hours and no performance mark.
Players now15/ 10015% full
7-day average13peak 20
Rank#798top 4% · #61 in EA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
13/ 100
F
A quiet classroom so far: 13 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #798 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 111 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak12players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 9 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 06:48 UTC26d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 sit?
In Asia, according to its own listing, sits [纪元PVE] 工业|挂机|自动|死亡不掉|标点, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 180.188.24.28:30015 is the address to use.
How reliable is [纪元PVE] 工业|挂机|自动|死亡不掉|标点, and is it up?
You can join now: [纪元PVE] 工业|挂机|自动|死亡不掉|标点 is online. According to its reported uptime, the last restart was about 59 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.
How well does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 run?
The average over the last 48 hours was 69 server fps, and it never went below 23. Buildings, deployables and everything else in the world added up to as many as 129,880 entities. Memory use reached up to 6,204 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [纪元PVE] 工业|挂机|自动|死亡不掉|标点 running?
You will find [纪元PVE] 工业|挂机|自动|死亡不掉|标点 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 reset?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 7 hours have passed since this world was made.
What should you expect from wipe day on [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
The average peak on its recent wipes was 12 players. The crowd on the latest wipe was largest 9 hours after it began.
Player count
Where does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 sit among Rust servers?
Over the last seven days, [纪元PVE] 工业|挂机|自动|死亡不掉|标点 has #798 for player hours, in the top 4% of all ranked servers and #61 in Asia.
How many players does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 usually have?
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 is showing 15 players right now, with 100 slots in total. It peaked at 20 and averaged 13 players over the last seven days. The busiest time in the last 48 hours was 09:00 UTC, with an average of 20 players.
Lists and filters
What do [纪元PVE] 工业|挂机|自动|死亡不掉|标点's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): You will find it under East Asia in the browser are the tags [纪元PVE] 工业|挂机|自动|死亡不掉|标点 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
These Rust Server Score lists count [纪元PVE] 工业|挂机|自动|死亡不掉|标点 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Server rules
Which rules does [纪元PVE] 工业|挂机|自动|死亡不掉|标点 enforce, and what are its settings?
Nothing in the name of [纪元PVE] 工业|挂机|自动|死亡不掉|标点 states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is not enabled.
[纪元PVE] 工业|挂机|自动|死亡不掉|标点 runs which map?
The game generates the procedural map on [纪元PVE] 工业|挂机|自动|死亡不掉|标点 at size 3,850 with seed 199. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [纪元PVE] 工业|挂机|自动|死亡不掉|标点?
Enter client.connect 180.188.24.28:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,EA,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).