Working its way up from the back of the class: #16,958 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,465 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 119 on average
47 / 300
Quick answers
from the figures on this page
Server details
Which region is RustGalaxy Test Server: Staging Munich based in?
In Europe, according to its own listing, sits RustGalaxy Test Server: Staging Munich, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 176.9.52.119:28115.
Is RustGalaxy Test Server: Staging Munich up, and how steady is its uptime?
You cannot join now: RustGalaxy Test Server: Staging Munich is offline, last seen 31 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 28 September 2026.
Which Rust version is RustGalaxy Test Server: Staging Munich running?
You will find RustGalaxy Test Server: Staging Munich on Rust network protocol 2634 and build 165982, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does RustGalaxy Test Server: Staging Munich wipe, and how often?
The estimate for RustGalaxy Test Server: Staging Munich's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 31 days 19 hours. Its tags record that it wipes monthly.
Population
Where does RustGalaxy Test Server: Staging Munich sit among Rust servers?
Over the last seven days, RustGalaxy Test Server: Staging Munich has #16,958 for player hours, in the top 71% of all ranked servers and #2,576 in Europe.
How many players does RustGalaxy Test Server: Staging Munich usually have?
The last sighting of RustGalaxy Test Server: Staging Munich was 31 days 18 hours ago, and it is offline right now.
Tags
What do RustGalaxy Test Server: Staging Munich's tags stand for?
The game's browser takes its cue from the tags RustGalaxy Test Server: Staging Munich has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts100 (Group limit): No team may go above 100; v2634 (Protocol): Join only if your game runs protocol 2634; cs165982 (Build): This runs on build 165982; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates RustGalaxy Test Server: Staging Munich?
11 other servers we track also use a rustgalaxy.com hostname, so they and RustGalaxy Test Server: Staging Munich most likely share an operator.
Which Rust Server Score filters and lists feature RustGalaxy Test Server: Staging Munich?
Rust Server Score lists that include RustGalaxy Test Server: Staging Munich: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does RustGalaxy Test Server: Staging Munich enforce, and what are its settings?
You will find no gather rate in the name of RustGalaxy Test Server: Staging Munich. You can play in groups of up to 100 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
RustGalaxy Test Server: Staging Munich runs which map?
A procedural map of size 4,250 and seed 1747350674, generated by the game, is what RustGalaxy Test Server: Staging Munich runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join RustGalaxy Test Server: Staging Munich?
Enter client.connect 176.9.52.119:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/uJeMnpN92P.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs165982,ts100,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts100
Group limitNo team may go above 100.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs165982
BuildThis runs on build 165982.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).