On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#14,031top 63%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,031 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 219 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 1,094 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, and #493 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 11:38 UTC17d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust A Paradise | PVP | Monthly Wipe | BP Save sit?
You'll find no region listed by Rust A Paradise | PVP | Monthly Wipe | BP Save. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 176.9.82.110:10002.
Is Rust A Paradise | PVP | Monthly Wipe | BP Save up, and how steady is its uptime?
You can join now: Rust A Paradise | PVP | Monthly Wipe | BP Save is online. According to its reported uptime, the last restart was about 5 days 4 hours ago. It was up 66% of the time over the last 7 full days, 111 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rust A Paradise | PVP | Monthly Wipe | BP Save smooth to play on?
The average over the last 48 hours was 219 server fps, and it never went below 200. At its peak, it held 62,275 entities, including buildings, deployables and all else in the world. At its highest, it used 3,209 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Rust A Paradise | PVP | Monthly Wipe | BP Save sit?
The server Rust A Paradise | PVP | Monthly Wipe | BP Save is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rust A Paradise | PVP | Monthly Wipe | BP Save wipe, and how often?
Rust A Paradise | PVP | Monthly Wipe | BP Save has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 17 days 3 hours.
What happens on Rust A Paradise | PVP | Monthly Wipe | BP Save when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does Rust A Paradise | PVP | Monthly Wipe | BP Save hold in the rankings?
Over the last seven days, Rust A Paradise | PVP | Monthly Wipe | BP Save has #14,031 for player hours, in the top 63% of all ranked servers. It comes #493 among servers in the trio group.
How many players does Rust A Paradise | PVP | Monthly Wipe | BP Save usually have?
Rust A Paradise | PVP | Monthly Wipe | BP Save is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 0 players.
Lists and filters
What is meant by the tags on Rust A Paradise | PVP | Monthly Wipe | BP Save?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Rust A Paradise | PVP | Monthly Wipe | BP Save publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Rust A Paradise | PVP | Monthly Wipe | BP Save?
These Rust Server Score lists count Rust A Paradise | PVP | Monthly Wipe | BP Save among them: Modded Rust servers, graded, Rust PvE servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Trio.
Map and rules
Which rules does Rust A Paradise | PVP | Monthly Wipe | BP Save enforce, and what are its settings?
Nothing in the name of Rust A Paradise | PVP | Monthly Wipe | BP Save states a gather rate. The cap on group size is 3 players (trio). It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust A Paradise | PVP | Monthly Wipe | BP Save uses?
Rust A Paradise | PVP | Monthly Wipe | BP Save runs a game-generated procedural map at size 3,500, seed 1234. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to Rust A Paradise | PVP | Monthly Wipe | BP Save?
To connect, start Rust, press F1, and type client.connect 176.9.82.110:10002. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts3
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).