Working its way up from the back of the class: #16,947 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,454 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 07:36 UTC31d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - US Long Preview Server (Map #2)?
The name of Rustoria.co - US Long Preview Server (Map #2) points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 178.104.106.209:28010.
How reliable is Rustoria.co - US Long Preview Server (Map #2), and is it up?
At this moment, Rustoria.co - US Long Preview Server (Map #2) is offline; the last time it was seen was 31 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 27 September 2026.
Which Rust version is Rustoria.co - US Long Preview Server (Map #2) running?
The server Rustoria.co - US Long Preview Server (Map #2) is on Rust network protocol 2634 and build 165988 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Rustoria.co - US Long Preview Server (Map #2) wipe, and how often?
The record holds too few of Rustoria.co - US Long Preview Server (Map #2)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 31 days 12 hours.
What happens on Rustoria.co - US Long Preview Server (Map #2) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Rustoria.co - US Long Preview Server (Map #2) place in the wider field of Rust servers?
In the top 71% of all ranked servers, Rustoria.co - US Long Preview Server (Map #2) sits at #16,947 for player hours over the last seven days.
Is Rustoria.co - US Long Preview Server (Map #2) a busy server?
The last sighting of Rustoria.co - US Long Preview Server (Map #2) was 31 days 9 hours ago, and it is offline right now.
Lists and filters
What do Rustoria.co - US Long Preview Server (Map #2)'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs165988 (Build): The game build is 165988; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Bases can be designed and practised here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - US Long Preview Server (Map #2) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustoria.co - US Long Preview Server (Map #2)?
Rust Server Score lists that include Rustoria.co - US Long Preview Server (Map #2): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - US Long Preview Server (Map #2) set up, and what rules does it keep?
The name of Rustoria.co - US Long Preview Server (Map #2) gives no gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustoria.co - US Long Preview Server (Map #2) uses?
A procedural map of size 4,750 and seed 1337, generated by the game, is what Rustoria.co - US Long Preview Server (Map #2) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto Rustoria.co - US Long Preview Server (Map #2)?
Enter client.connect 178.104.106.209:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs165988,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs165988
BuildThe game build is 165988.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverBases can be designed and practised here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).