On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,349top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
46/ 100
D
Attendance needs work: on the list only 22 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Medium Preview Server (Map #3) based in?
The name of Rustoria.co - US Medium Preview Server (Map #3) points to North America, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 178.105.252.182:28010.
Is Rustoria.co - US Medium Preview Server (Map #3) up, and how steady is its uptime?
The server is down: Rustoria.co - US Medium Preview Server (Map #3) is offline now, with the last sighting 26 hours ago. According to its reported uptime, the last restart was about 2 days 3 hours ago. It was up 67% of the time over the last 3 full days, 48 of 72 hours. On 25 October 2026, Rust Server Score saw it for the first time.
Does Rustoria.co - US Medium Preview Server (Map #3) perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 123,138 entities, including buildings, deployables and all else in the world. Up to 3,229 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Rustoria.co - US Medium Preview Server (Map #3) sit?
Rust network protocol 2635 and build 168909 on Linux is what Rustoria.co - US Medium Preview Server (Map #3) runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rustoria.co - US Medium Preview Server (Map #3) wipe its map?
There are too few wipes on record for Rustoria.co - US Medium Preview Server (Map #3) to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 3 days 6 hours.
Player numbers
Where does Rustoria.co - US Medium Preview Server (Map #3) place in the wider field of Rust servers?
In the top 69% of all ranked servers, Rustoria.co - US Medium Preview Server (Map #3) sits at #15,349 for player hours over the last seven days.
How many players does Rustoria.co - US Medium Preview Server (Map #3) usually have?
Rustoria.co - US Medium Preview Server (Map #3) is offline at the moment; the last time it was seen was 26 hours ago. Over the past seven days, the average player count was 0.
Lists and filters
What is meant by the tags on Rustoria.co - US Medium Preview Server (Map #3)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rustoria.co - US Medium Preview Server (Map #3) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - US Medium Preview Server (Map #3)?
These Rust Server Score lists count Rustoria.co - US Medium Preview Server (Map #3) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is Rustoria.co - US Medium Preview Server (Map #3) set up, and what rules does it keep?
Nothing in the name of Rustoria.co - US Medium Preview Server (Map #3) states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustoria.co - US Medium Preview Server (Map #3) uses?
The game generates the procedural map on Rustoria.co - US Medium Preview Server (Map #3) at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
How should you connect to Rustoria.co - US Medium Preview Server (Map #3)?
Enter client.connect 178.105.252.182:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (D); standing is the one to work on (F).