On the class lists: F (41), with population over 48 hours and no performance mark.
Players now1/ 1251% full
7-day average1peak 5
Rank#3,571top 16% · #94 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 125 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,571 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 143 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
29/ 100
F
Lost ground: down 1,507 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
14d 14hFri 13 Nov, 02:20 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
42d 14hFri 11 Dec, 02:20 UTC
The first 48 hours of its last wipes
Fri 16 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 02:20 UTC13d ago
8
–
running
0
Thu 1 Oct, 18:06 UTCFW27d ago
12
halved by day 3
14.3 days
0
Fri 18 Sep, 02:07 UTC41d ago
6
halved by day 2
13.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU/NZ] Rusthaven - 2x Biweekly sit?
The OC tag on [AU/NZ] Rusthaven - 2x Biweekly puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 180.181.211.249:28015.
How reliable is [AU/NZ] Rusthaven - 2x Biweekly, and is it up?
The server is up: [AU/NZ] Rusthaven - 2x Biweekly is online now. About 15 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [AU/NZ] Rusthaven - 2x Biweekly smooth to play on?
It never fell below 97 server fps in the last 48 hours, averaging 143. At its peak, it held 93,181 entities, including buildings, deployables and all else in the world. Up to 2,777 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [AU/NZ] Rusthaven - 2x Biweekly running?
The server [AU/NZ] Rusthaven - 2x Biweekly is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [AU/NZ] Rusthaven - 2x Biweekly wipe its map?
The wipe rhythm on [AU/NZ] Rusthaven - 2x Biweekly is every 4 weeks on Friday at 02:20 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 13 days 9 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on [AU/NZ] Rusthaven - 2x Biweekly?
Across its recent wipes, the busiest moments averaged 9 players. The crowd on the latest wipe was largest 7 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Population
Where does [AU/NZ] Rusthaven - 2x Biweekly place in the wider field of Rust servers?
Over the last seven days, [AU/NZ] Rusthaven - 2x Biweekly has #3,571 for player hours, in the top 16% of all ranked servers and #94 in Oceania.
What does the population on [AU/NZ] Rusthaven - 2x Biweekly look like?
With 125 slots available, [AU/NZ] Rusthaven - 2x Biweekly currently has 1 players. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 09:00 UTC, with an average of 2 players.
Tags
How should you read the tags on [AU/NZ] Rusthaven - 2x Biweekly?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp125 (Max players): The server holds 125 slots; ts20 (Group limit): Teams cap out at 20; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): You will find it under Oceania in the browser are the tags [AU/NZ] Rusthaven - 2x Biweekly publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [AU/NZ] Rusthaven - 2x Biweekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [AU/NZ] Rusthaven - 2x Biweekly: 2x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
Which rules does [AU/NZ] Rusthaven - 2x Biweekly enforce, and what are its settings?
[AU/NZ] Rusthaven - 2x Biweekly sets gather at 2x, as its name suggests. You can play in groups of up to 20 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on [AU/NZ] Rusthaven - 2x Biweekly?
[AU/NZ] Rusthaven - 2x Biweekly runs a game-generated procedural map at size 3,700, seed 55097021. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Next Wipe: In 14 Hours.
How to join
What is the way to join [AU/NZ] Rusthaven - 2x Biweekly?
Enter client.connect 180.181.211.249:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rusthaven.net.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp125
Max playersThe server holds 125 slots.
ts20
Group limitTeams cap out at 20.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).