On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now3/ 993% full
7-day average1peak 4
Rank#2,678top 12% · #252 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 99 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,678 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 486 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 47% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak6players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:29 UTCFW27d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱?
You'll see 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 listed in Asia, tagged EA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 180.188.24.138:28015.
Is 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 up, and how steady is its uptime?
Right now, 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 158 of 168 hours over the last 7 full days, which is 94% of the time. On 22 September 2026, Rust Server Score saw it for the first time.
Is 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 smooth to play on?
The average over the last 48 hours was 99 server fps, and it never went below 74. Up to 145,055 entities were in the world, covering buildings, deployables and the rest. Up to 7,858 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 sit?
Rust network protocol 2635 and build 168909 on Windows is what 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 reset?
The force wipe each month is the only wipe 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 21 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 when wipe day arrives?
The average peak on its recent wipes was 6 players. The crowd on the latest wipe was largest 11 hours after it began.
Population
Where does 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 place in the wider field of Rust servers?
In Asia, 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 is #252, and overall it is #2,678 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 usually have?
With 99 slots available, 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 currently has 3 players. It peaked at 4 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 4 players.
Tags
What is meant by the tags on 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱?
The game's browser takes its cue from the tags 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 has set: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): 99 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱?
These Rust Server Score lists count 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 set up, and what rules does it keep?
You will find no gather rate in the name of 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 runs which map?
The game generates the procedural map on 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱 at size 4,250 with seed 1289664818. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: 地球 OnLine.
Getting in
What is the way to join 【蕾姆PVE·启蒙文明】 突袭 | 技能 | 和谐 | 友爱?
To connect, start Rust, press F1, and type client.connect 180.188.24.138:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp99,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp99
Max players99 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).