On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now1/ 5000% full
7-day average1peak 3
Rank#3,358top 15% · #296 in EA
Last wipe24d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,358 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 150 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 8,839 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. 180.188.24.152:20015 is the address to use.
How reliable is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽, and is it up?
You can join now: [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is online. The uptime it reports puts the last restart at about 4 days 8 hours ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. It was first seen by Rust Server Score on 5 October 2026.
Does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 perform well?
It averaged 150 server fps over the last 48 hours, with a low of 92. Up to 115,408 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,841 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 running?
Rust network protocol 2635 and build 168909 on Windows is what [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 wipe its map?
the force wipe gives the basis for estimating [江湖]pve丨修仙丨武器合成丨宗门丨妖兽's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 24 days 13 hours. The tags show a monthly wipe schedule.
Player count
What position does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 hold in the rankings?
In Asia, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 is #296, and overall it is #3,358 on player hours over the last seven days, in the top 15% of all ranked servers.
What does the population on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 look like?
With 500 slots available, [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 currently has 1 players. Averaging 1 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 2 players.
Tags and filters
What is meant by the tags on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
The game's browser takes its cue from the tags [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts500 (Group limit): Teams cap out at 500; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
These Rust Server Score lists count [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 enforce, and what are its settings?
You will find no gather rate in the name of [江湖]pve丨修仙丨武器合成丨宗门丨妖兽. The limit for a group is 500 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 uses?
The game generates the procedural map on [江湖]pve丨修仙丨武器合成丨宗门丨妖兽 at size 4,096 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto [江湖]pve丨修仙丨武器合成丨宗门丨妖兽?
Enter client.connect 180.188.24.152:20015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^p,^m,^v,EA,gmrust,cs168909,ts500,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts500
Group limitTeams cap out at 500.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).