On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 9
Rank#2,973top 13%
Last wipe6d agoweekly schedule
Next wipedueThu 29 Oct, 15:37 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,973 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
99/ 100
A+
Climbing fast: up 2,909 places this week.
A fair term, with more to come.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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···WWW·
···F···
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 15:37 UTCdue.
Every 6 days 23 hours · medium confidence
usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 4
Coming wipes
dueThu 29 Oct, 15:37 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
13d 21hThu 12 Nov, 13:55 UTC
20d 20hThu 19 Nov, 13:03 UTC
27d 20hThu 26 Nov, 12:12 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
41d 18hThu 10 Dec, 10:29 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 16:29 UTC6d ago
3
–
running
0
Thu 15 Oct, 17:37 UTC13d ago
2
✓ held half
7 days
0
Thu 8 Oct, 17:37 UTC20d ago
3
halved by day 4
7 days
1
Thu 1 Oct, 18:28 UTCFW27d ago
3
halved by day 4
7 days
0
Sat 26 Sep, 18:37 UTC32d ago
3
halved by day 1
5 days
0
Fri 25 Sep, 12:56 UTC34d ago
2
–
1.2 days
0
Thu 24 Sep, 17:40 UTC34d ago
2
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is EASYRUST.LV 3X | WEEKLY | VANILLA+ based in?
EASYRUST.LV 3X | WEEKLY | VANILLA+ leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.172.175.236:28025.
Is EASYRUST.LV 3X | WEEKLY | VANILLA+ up, and how steady is its uptime?
You can join now: EASYRUST.LV 3X | WEEKLY | VANILLA+ is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 23 September 2026, Rust Server Score saw it for the first time.
Is EASYRUST.LV 3X | WEEKLY | VANILLA+ smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 111,178 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,037 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is EASYRUST.LV 3X | WEEKLY | VANILLA+ on?
Rust network protocol 2635 and build 168909 on Windows is what EASYRUST.LV 3X | WEEKLY | VANILLA+ runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does EASYRUST.LV 3X | WEEKLY | VANILLA+ reset?
About every 6 days, EASYRUST.LV 3X | WEEKLY | VANILLA+ has wiped lately. It is due to wipe next on Thursday 29 October at 15:37 UTC. 6 days 22 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on EASYRUST.LV 3X | WEEKLY | VANILLA+ when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. 37 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 25% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.
Population
Where does EASYRUST.LV 3X | WEEKLY | VANILLA+ place in the wider field of Rust servers?
In the top 13% of all ranked servers, EASYRUST.LV 3X | WEEKLY | VANILLA+ sits at #2,973 for player hours over the last seven days.
How many players does EASYRUST.LV 3X | WEEKLY | VANILLA+ usually have?
Right now, 1 players are on EASYRUST.LV 3X | WEEKLY | VANILLA+, which has 100 slots. The seven-day average is 1 players, with a peak of 9. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 7 players.
Tags
How should you read the tags on EASYRUST.LV 3X | WEEKLY | VANILLA+?
The game's browser takes its cue from the tags EASYRUST.LV 3X | WEEKLY | VANILLA+ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does EASYRUST.LV 3X | WEEKLY | VANILLA+ appear in the Rust Server Score lists and filters?
Rust Server Score lists that include EASYRUST.LV 3X | WEEKLY | VANILLA+: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Map and rules
Which rules does EASYRUST.LV 3X | WEEKLY | VANILLA+ enforce, and what are its settings?
EASYRUST.LV 3X | WEEKLY | VANILLA+ sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on EASYRUST.LV 3X | WEEKLY | VANILLA+?
A procedural map of size 4,250 and seed 1847263951, generated by the game, is what EASYRUST.LV 3X | WEEKLY | VANILLA+ runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join EASYRUST.LV 3X | WEEKLY | VANILLA+?
To connect, start Rust, press F1, and type client.connect 185.172.175.236:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).