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Every Rust server graded on real, live numbers. 90,018 players on the roll · 11,844 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.21:10000
Name of server

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий

RegisterPresentOnline
Region–
Address185.207.214.21:10000
Last checked10m ago
2x duo weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 12/ 100 12% full
7-day average68peak 235
Rank#277top 1%
Last wipe6d agoweekly schedule
Next wipe12hFri 30 Oct, 10:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 68/ 100 Draws a healthy crowd: 68 of 100 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #277 on player hours.
Uptimehours on the list, last 48 88/ 100 Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours 80/ 100 Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 63/ 100 Moving up: up 74 places this week.

A steady term. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608022:0006:0014:0000:0008:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0006:0014:0000:0008:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 12h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak218players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 12hFri 30 Oct, 10:01 UTC
  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 7d 12hFri 6 Nov, 10:01 UTC
  • 14d 12hFri 13 Nov, 10:01 UTC
  • 21d 12hFri 20 Nov, 10:01 UTC
  • 28d 12hFri 27 Nov, 10:01 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 35d 12hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 235+18 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago 215 halved by day 3 7 days 10
Fri 9 Oct, 10:03 UTC20d ago 204 halved by day 3 7 days 2
Fri 2 Oct, 10:04 UTC27d ago 236+41 queue halved by day 3 7 days 16
Fri 25 Sep, 10:01 UTC34d ago 189 halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago 213 halved by day 3 7 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED
EU · duo · 2x · weekly · 208 on average
253 / 325
Blood Rust - Pink [duo, x2]
EU · duo · 2x · weekly · 84 on average
93 / 200
Blood Rust - Red [duo, x2]
EU · duo · 2x · weekly · 70 on average
18 / 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28
EU · duo · 2x · weekly · 50 on average
28 / 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29
EU · duo · 2x · weekly · 46 on average
202 / 250
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10
EU · duo · 2x · weekly · 40 on average
5 / 350

Quick answers

from the figures on this page

About the server

Which region is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий based in?

No region tag appears for Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 185.207.214.21:10000.

Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий up, and how steady is its uptime?

The server is up: Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is online now. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?

It never fell below 48 server fps in the last 48 hours, averaging 48. At its peak, it held 160,092 entities, including buildings, deployables and all else in the world. Up to 4,943 MB of memory was used. When fps is low and entities climb, that is lag to players.

What Rust version is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on?

Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий wipe, and how often?

The wipe rhythm on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is the date set for its next wipe. 6 days 11 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What happens on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий when wipe day arrives?

The average peak on its recent wipes was 218 players. The latest wipe peaked 9 hours in, with 18 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.

Player numbers

What position does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий hold in the rankings?

Over the last seven days, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий has #277 for player hours, in the top 1% of all ranked servers. In the duo group, it ranks #29.

How many players does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий usually have?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is showing 12 players right now, with 100 slots in total. The seven-day average is 68 players, with a peak of 235. The busiest time in the last 48 hours was 14:00 UTC, with an average of 54 players.

Tags and filters

What is meant by the tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp0 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner are the tags Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

35 other servers we track also use a magicrust.gg hostname, so they and Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий most likely share an operator.

Which Rust Server Score filters and lists feature Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

These Rust Server Score lists count Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий among them: 2x Rust servers, graded, Duo servers, marked like a report, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Map and rules

How is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий set up, and what rules does it keep?

The name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий points to a 2x gather rate. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a game-generated procedural map at size 4,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: BAЙП ЧEPEЗ 13 Ч..

How to join

How should you connect to Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.21:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://magicrust.gg/serv12.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts2
Group limit A team can hold 2 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp0
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.