On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now7/ 5014% full
7-day average2peak 10
Rank#1,963top 9%
Last wipe2d agoweekly schedule
Next wipe20hFri 30 Oct, 10:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,963 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 343 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, and #134 of the duo servers (top 32%). Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:51 UTC, in 20h.
Every Tuesday and Friday at 10:51 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak9players, last three wipes
crowd held40%else halves by day 2
Coming wipes
20hFri 30 Oct, 10:51 UTC
4d 20hTue 3 Nov, 10:51 UTC
7d 4hThu 5 Nov, 19:00 UTCFW
7d 20hFri 6 Nov, 10:51 UTC
11d 20hTue 10 Nov, 10:51 UTC
14d 20hFri 13 Nov, 10:51 UTC
18d 20hTue 17 Nov, 10:51 UTC
21d 20hFri 20 Nov, 10:51 UTC
The first 48 hours of its last wipes
Tue 27 OctFri 23 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:51 UTC2d ago
10
–
running
0
Fri 23 Oct, 10:51 UTC6d ago
7
✓ held half
4 days
0
Tue 20 Oct, 10:51 UTC9d ago
9
halved by day 2
3 days
0
Fri 16 Oct, 10:51 UTC13d ago
11
halved by day 3
4 days
2
Tue 13 Oct, 10:51 UTC16d ago
9
✓ held half
3 days
0
Fri 9 Oct, 10:51 UTC20d ago
13
halved by day 2
4 days
1
Tue 6 Oct, 10:52 UTC23d ago
8
halved by day 1
3 days
6
Fri 2 Oct, 08:55 UTC27d ago
4
✓ held half
4.1 days
0
Tue 29 Sep, 10:51 UTC30d ago
12
halved by day 1
2.9 days
1
Fri 25 Sep, 10:51 UTC34d ago
4
✓ held half
4 days
1
Tue 22 Sep, 10:51 UTC37d ago
9
halved by day 1
3 days
3
Fri 18 Sep, 10:51 UTC41d ago
9
halved by day 2
4 days
0
Tue 15 Sep, 10:52 UTC44d ago
3
✓ held half
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 based in?
You'll find no region listed by UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.207.214.72:10000.
How dependable is UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10, and is it online at the moment?
Right now, UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 is online. According to its reported uptime, the last restart was about 8 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 perform well?
The average over the last 48 hours was 60 server fps, and it never went below 60. Up to 16,072 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 1,306 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 sit?
Rust network protocol 2635 and build 168909 on Windows is what UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 wipe its map?
Its wipe pattern: UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 wipes every Tuesday and Friday at 10:51 UTC. Expect the next wipe on Friday 30 October at 10:51 UTC. The world it runs now was created 2 days 3 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10?
Across its recent wipes, the busiest moments averaged 9 players. 2 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 40% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
What position does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 hold in the rankings?
In the top 9% of all ranked servers, UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 sits at #1,963 for player hours over the last seven days. It comes #134 among servers in the duo group.
Is UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 a busy server?
With 50 slots available, UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 currently has 7 players. Averaging 2 players over seven days, it peaked at 10. The busiest time in the last 48 hours was 19:00 UTC, with an average of 9 players.
Tags
What is meant by the tags on UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10?
4 other servers we track also use a ultimaterust.com hostname, so they and UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 most likely share an operator.
Where does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 among them: 2x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
Which rules does UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 enforce, and what are its settings?
Going by its name, UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 runs 2x gather. The cap on group size is 2 players (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10?
The game generates the procedural map on UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10 at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto UltimateRust.com - One Grid | Duo | x2 | Custom | 27.10?
To connect, start Rust, press F1, and type client.connect 185.207.214.72:10000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://ultimaterust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts2
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).