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Every Rust server graded on real, live numbers. 63,224 players on the roll · 11,690 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 187.15.155.36:28615
Name of server

Builder's Paradise - DEV-3 (rust-c)

RegisterAbsentOffline
Region–
Address187.15.155.36:28615
Last checked4d ago
moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 2 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 1
Rank#9,618top 43%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 57/ 100 Working its way up from the back of the class: #9,618 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (C−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:27 UTC24d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
12 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
5 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
5 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
3 / 30

Quick answers

from the figures on this page

About the server

In what location does Builder's Paradise - DEV-3 (rust-c) sit?

You'll find no region listed by Builder's Paradise - DEV-3 (rust-c). Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 187.15.155.36:28615.

Is Builder's Paradise - DEV-3 (rust-c) up, and how steady is its uptime?

At this moment, Builder's Paradise - DEV-3 (rust-c) is offline; the last time it was seen was 4 days 6 hours ago. It was up 5% of the time over the last 4 full days, 5 of 96 hours. The first sighting by Rust Server Score was on 23 October 2026.

Which Rust version is Builder's Paradise - DEV-3 (rust-c) running?

The server Builder's Paradise - DEV-3 (rust-c) is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Builder's Paradise - DEV-3 (rust-c) wipe, and how often?

Builder's Paradise - DEV-3 (rust-c) has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 24 days 18 hours have passed since this world was made.

Population

Where does Builder's Paradise - DEV-3 (rust-c) place in the wider field of Rust servers?

Over the last seven days, Builder's Paradise - DEV-3 (rust-c) has #9,618 for player hours, in the top 43% of all ranked servers.

How many players does Builder's Paradise - DEV-3 (rust-c) usually have?

The last sighting of Builder's Paradise - DEV-3 (rust-c) was 4 days 6 hours ago, and it is offline right now. The seven-day average is 0 players, with a peak of 1.

Tags

How should you read the tags on Builder's Paradise - DEV-3 (rust-c)?

You'll see Builder's Paradise - DEV-3 (rust-c) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Use it to plan and practise base builds; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Builder's Paradise - DEV-3 (rust-c) appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Builder's Paradise - DEV-3 (rust-c) among them: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

How is Builder's Paradise - DEV-3 (rust-c) set up, and what rules does it keep?

The name of Builder's Paradise - DEV-3 (rust-c) gives no gather rate. The default of 8 players applies as the group cap. You get build & creative here, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

How to join

How do you get onto Builder's Paradise - DEV-3 (rust-c)?

Enter client.connect 187.15.155.36:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,^c,^k,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Gameplay

^p
PvE This is player against world: players do not fight each other.
^c
Creative A sandbox with no gathering: build whatever takes your fancy.
^k
Build server Use it to plan and practise base builds.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.