Working its way up from the back of the class: #16,947 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 6,028 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 07:40 UTC31d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Small Preview Server (Map #1) based in?
No region tag appears for Rustoria.co - US Small Preview Server (Map #1), but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 188.245.20.126:28010.
How dependable is Rustoria.co - US Small Preview Server (Map #1), and is it online at the moment?
The server is down: Rustoria.co - US Small Preview Server (Map #1) is offline now, with the last sighting 31 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
Which Rust version is Rustoria.co - US Small Preview Server (Map #1) running?
The server Rustoria.co - US Small Preview Server (Map #1) is on Rust network protocol 2634 and build 165988 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Rustoria.co - US Small Preview Server (Map #1) wipe its map?
The record holds too few of Rustoria.co - US Small Preview Server (Map #1)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 31 days 6 hours have passed since this world was made.
What should you expect from wipe day on Rustoria.co - US Small Preview Server (Map #1)?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player count
What position does Rustoria.co - US Small Preview Server (Map #1) hold in the rankings?
Over the last seven days, Rustoria.co - US Small Preview Server (Map #1) has #16,947 for player hours, in the top 71% of all ranked servers.
Is Rustoria.co - US Small Preview Server (Map #1) a busy server?
Rustoria.co - US Small Preview Server (Map #1) is offline at the moment; the last time it was seen was 31 days 3 hours ago.
Tags
What do Rustoria.co - US Small Preview Server (Map #1)'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs165988 (Build): Build number: 165988; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - US Small Preview Server (Map #1) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustoria.co - US Small Preview Server (Map #1) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - US Small Preview Server (Map #1) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
How is Rustoria.co - US Small Preview Server (Map #1) set up, and what rules does it keep?
You will find no gather rate in the name of Rustoria.co - US Small Preview Server (Map #1). With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Rustoria.co - US Small Preview Server (Map #1) runs which map?
Rustoria.co - US Small Preview Server (Map #1) runs a game-generated procedural map at size 3,100, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Rustoria.co - US Small Preview Server (Map #1)?
Enter client.connect 188.245.20.126:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs165988,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs165988
BuildBuild number: 165988.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.