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Every Rust server graded on real, live numbers. 103,740 players on the roll · 11,898 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 190.102.40.72:25713
Name of server

Building

RegisterPresentOnline
RegionSA
Address190.102.40.72:25713
Last checked12m ago
biweekly wipes vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 2 0% full
7-day average0peak –
Rank#15,310top 69% · #204 in SA
Last wipe27d agobiweekly schedule
Next wipe12hFri 30 Oct, 07:09 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 185 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 07:09 UTC, in 12h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 12hFri 30 Oct, 07:09 UTC
  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 14d 12hFri 13 Nov, 07:09 UTC
  • 28d 12hFri 27 Nov, 07:09 UTC
  • 34d 23hThu 3 Dec, 19:00 UTCFW
  • 42d 12hFri 11 Dec, 07:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:09 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST BUILD | Creativo
SA · groups of 8+ · 6 on average
1 / 36
4 / 50
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 1 on average
1 / 100
半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖
EA · groups of 8+ · biweekly · 1 on average
0 / 100
157 / 999
153 / 999

Quick answers

from the figures on this page

About the server

Which region is Building based in?

In South America, according to its own listing, sits Building, with the SA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 190.102.40.72:25713.

How reliable is Building, and is it up?

You can join now: Building is online. The uptime it reports puts the last restart at about 10 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 23 September 2026.

Does Building perform well?

It never fell below 59 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 30,875 entities. Up to 1,967 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Building on?

The server Building is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does Building reset?

Too few wipes on Building are recorded to confirm the schedule, so its tag guides the prediction. It is due to wipe next on Friday 30 October at 07:09 UTC. It has been running its current world for 27 days 11 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on Building?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

What position does Building hold in the rankings?

In South America, Building is #204, and overall it is #15,310 on player hours over the last seven days, in the top 69% of all ranked servers.

How many players does Building usually have?

Building is showing 0 players right now, with 2 slots in total. For the last seven days, the average number of players was 0.

Tags

What do Building's tags stand for?

You'll see Building tagged with gmvanilla (Game mode): You play vanilla survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; SA (South America): In the server browser it appears under South America in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Building appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Building among them: Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

How is Building set up, and what rules does it keep?

The name of Building gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Building uses?

The game generates the procedural map on Building at size 2,500 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join Building?

Enter client.connect 190.102.40.72:25713 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://reishosting.com.br/.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^z,^y,^b,^v,SA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp2
Max players 2 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.