On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 7
Rank#3,349top 15% · #318 in EA
Last wipe26d agobiweekly schedule
Next wipe1d 12hThu 29 Oct, 22:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
85/ 100
A−
Holds a respectable place: #3,349 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
90/ 100
A
Mostly smooth: 54 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 5 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 22:22 UTC, in 1d 12h.
Its biweekly schedule tag · low confidence
wipe-day peak5players, last three wipes
Coming wipes
1d 12hThu 29 Oct, 22:22 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
15d 12hThu 12 Nov, 22:22 UTC
29d 12hThu 26 Nov, 22:22 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
43d 12hThu 10 Dec, 22:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:22 UTCFW26d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 sit?
In Asia, according to its own listing, sits 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.125.44.27:28615.
How reliable is 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖, and is it up?
You can join now: 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 is online. About 36 hours ago, it restarted, based on the uptime it reports. It was up 161 of 168 hours over the last 7 full days, which is 96% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 run?
It averaged 54 server fps over the last 48 hours, with a low of 50. Up to 120,458 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,883 MB. Players feel lag when fps drops and entities pile up.
What Rust version is 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 on?
Rust network protocol 2635 and build 168909 on Windows is what 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 reset?
Its tag sets the prediction, as the record holds too few of 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖's wipes to confirm its schedule. Expect the next wipe on Thursday 29 October at 22:22 UTC. The world it runs now was created 26 days 11 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖?
Recent wipes have peaked at 5 players on average. 31 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 sit among Rust servers?
Over the last seven days, 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 has #3,349 for player hours, in the top 15% of all ranked servers and #318 in Asia.
Is 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 a busy server?
Right now, 1 players are on 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖, which has 100 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 05:00 UTC, with an average of 4 players.
Tags and filters
How should you read the tags on 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia are the tags 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖?
Rust Server Score lists that include 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 enforce, and what are its settings?
The name of 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 gives no gather rate. With no change from the game default, groups take up to 8 players. You get softcore here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖?
A procedural map of size 4,000 and seed 1337, generated by the game, is what 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto 半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖?
Enter client.connect 45.125.44.27:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?authKey=RUkr7Yj6jMIVSxOI8Yj%2B8ZkGHxfGzYl%2BpitioJhOnBPvgOj1kNBB9AL6GJaSRc2m&k=fGEqB1UbJ-1oz5g8rucdE8EtpLew6TKt&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^s,^c,EA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).