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Every Rust server graded on real, live numbers. 48,284 players on the roll · 11,675 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 191.11.1.84:28015
Name of server

Creative / Build

RegisterAbsentOffline
Region–
Address191.11.1.84:28015
Last checked7d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 1/ 2 50% full
7-day average0peak –
Rank#13,707top 62%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,707 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 33/ 100 Lost ground: down 4,758 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:02 UTC8d ago 1 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
9 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
96 / 999
155 / 999
52 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
16 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Creative / Build?

You'll find no region listed by Creative / Build. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 191.11.1.84:28015.

Is Creative / Build up, and how steady is its uptime?

At this moment, Creative / Build is offline; the last time it was seen was 7 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 18 October 2026, Rust Server Score saw it for the first time.

What Rust version is Creative / Build on?

Rust network protocol 2634 and build 167781 on Windows is what Creative / Build runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does Creative / Build wipe, and how often?

The record holds too few of Creative / Build's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 8 days 21 hours.

What should you expect from wipe day on Creative / Build?

Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

What position does Creative / Build hold in the rankings?

Over the last seven days, Creative / Build has #13,707 for player hours, in the top 62% of all ranked servers.

How many players does Creative / Build usually have?

Creative / Build is offline at the moment; the last time it was seen was 7 days 9 hours ago.

Tags and filters

What is meant by the tags on Creative / Build?

gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags Creative / Build publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Creative / Build appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Creative / Build: Rust build and creative servers, Best community servers, graded and Rust creative servers, scored and graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Creative / Build enforce, and what are its settings?

The name of Creative / Build gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Creative / Build runs which map?

The game generates a procedural map for Creative / Build.

Connecting

How do you get onto Creative / Build?

Enter client.connect 191.11.1.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.