On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#5,111top 23%
Last wipe26d agono schedule published
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
77/ 100
B
Holds a respectable place: #5,111 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 433 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:33 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Golden Rule PVE (Friendly,Custom Maps)?
No region is published for Golden Rule PVE (Friendly,Custom Maps). Rust Server Score takes the server's word for its location and does not trace the hardware. 191.96.186.3:28145 is the address to use.
How dependable is Golden Rule PVE (Friendly,Custom Maps), and is it online at the moment?
Right now, Golden Rule PVE (Friendly,Custom Maps) is online. The uptime it reports puts the last restart at about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does Golden Rule PVE (Friendly,Custom Maps) perform well?
It averaged 93 server fps over the last 48 hours, with a low of 37. At its peak, it held 117,221 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,428 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Golden Rule PVE (Friendly,Custom Maps) on?
Rust network protocol 2635 and build 168909 on Windows is what Golden Rule PVE (Friendly,Custom Maps) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Golden Rule PVE (Friendly,Custom Maps) reset?
Golden Rule PVE (Friendly,Custom Maps) wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 7 hours.
What happens on Golden Rule PVE (Friendly,Custom Maps) when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 31 hours into the latest wipe.
Player numbers
Where does Golden Rule PVE (Friendly,Custom Maps) place in the wider field of Rust servers?
In the top 23% of all ranked servers, Golden Rule PVE (Friendly,Custom Maps) sits at #5,111 for player hours over the last seven days.
What does the population on Golden Rule PVE (Friendly,Custom Maps) look like?
Golden Rule PVE (Friendly,Custom Maps) is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.
Tags and filters
What do Golden Rule PVE (Friendly,Custom Maps)'s tags stand for?
The game's browser takes its cue from the tags Golden Rule PVE (Friendly,Custom Maps) has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^k (Build server): Use it to plan and practise base builds; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Golden Rule PVE (Friendly,Custom Maps) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Golden Rule PVE (Friendly,Custom Maps) among them: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on Golden Rule PVE (Friendly,Custom Maps)?
You will find no gather rate in the name of Golden Rule PVE (Friendly,Custom Maps). The default of 8 players applies as the group cap. build & creative is the mode here, no gathering: sandbox building instead. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Golden Rule PVE (Friendly,Custom Maps) uses?
A procedural map of size 4,096 and seed 1337, generated by the game, is what Golden Rule PVE (Friendly,Custom Maps) runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Golden Rule PVE (Friendly,Custom Maps)?
Enter client.connect 191.96.186.3:28145 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/TQcmHVfSkY.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^k
Build serverUse it to plan and practise base builds.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).