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Every Rust server graded on real, live numbers. 32,056 players on the roll · 11,618 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 195.60.166.159:28015
Name of server

Realistics

RegisterPresentOnline
RegionEU
Address195.60.166.159:28015
Last checked11m ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 6 subjects

On the class lists: F (33), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak 1
Rank#15,194top 68% · #2548 in EU
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 32/ 100 Working its way up from the back of the class: #15,194 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 2,912 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:02 UTC26d ago 2 – running 0
Sun 20 Sep, 22:25 UTC38d ago 3 halved by day 3 11.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
2 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 105 on average
18 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 62 on average
18 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
5 / 300

Quick answers

from the figures on this page

About the server

Which region is Realistics based in?

In Europe, according to its own listing, sits Realistics, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 195.60.166.159:28015.

How reliable is Realistics, and is it up?

You can join now: Realistics is online. The uptime it reports puts the last restart at about 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is Realistics smooth to play on?

The average over the last 48 hours was 60 server fps, and it never went below 55. At its peak, it held 4,133 entities, including buildings, deployables and all else in the world. Up to 2,399 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Realistics running?

Rust network protocol 2635 and build 168909 on Linux is what Realistics runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Realistics reset?

The record holds too few of Realistics's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 22 hours have passed since this world was made.

What happens on Realistics when wipe day arrives?

The average peak on its recent wipes was 2 players. 11 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Population

Where does Realistics sit among Rust servers?

Over the last seven days, Realistics has #15,194 for player hours, in the top 68% of all ranked servers and #2,548 in Europe.

Is Realistics a busy server?

With 40 slots available, Realistics currently has 0 players. The seven-day average is 0 players, with a peak of 1.

Lists and filters

What is meant by the tags on Realistics?

The game's browser takes its cue from the tags Realistics has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Realistics?

These Rust Server Score lists count Realistics among them: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Realistics?

The name of Realistics gives no gather rate. With no change from the game default, groups take up to 8 players. You get combat training here, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Realistics runs which map?

The game generates the procedural map on Realistics at size 6,000 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

How to join

How should you connect to Realistics?

Enter client.connect 195.60.166.159:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^d
Combat training The loot comes to you: practise your aim and PvP here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.