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Every Rust server graded on real, live numbers. 72,372 players on the roll · 11,823 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 199.231.185.234:27500
Name of server

RFG Troubleshooting

RegisterAbsentOffline
Region–
Address199.231.185.234:27500
Last checked21d ago
vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Not there yet

29 out of 100, the average of 3 subjects

Players now 1/ 40 2% full
7-day average0peak –
Rank#14,433top 65%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 35/ 100 Working its way up from the back of the class: #14,433 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 417 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:21 UTC21d ago 1 – running 0
Fri 2 Oct, 10:02 UTC27d ago 0 – 5.4 days 0
Sun 27 Sep, 06:36 UTC32d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
179 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
22 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
268 / 700

Quick answers

from the figures on this page

Server details

Where in the world is RFG Troubleshooting?

RFG Troubleshooting leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 199.231.185.234:27500.

How reliable is RFG Troubleshooting, and is it up?

You cannot join now: RFG Troubleshooting is offline, last seen 21 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 26 September 2026, Rust Server Score saw it for the first time.

Which Rust version is RFG Troubleshooting running?

The server RFG Troubleshooting is on Rust network protocol 2634 and build 167058 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does RFG Troubleshooting wipe, and how often?

RFG Troubleshooting wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 19 hours.

What happens on RFG Troubleshooting when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player count

What position does RFG Troubleshooting hold in the rankings?

In the top 65% of all ranked servers, RFG Troubleshooting sits at #14,433 for player hours over the last seven days.

What does the population on RFG Troubleshooting look like?

It has been 21 days 15 hours since RFG Troubleshooting was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on RFG Troubleshooting?

The game's browser takes its cue from the tags RFG Troubleshooting has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts12 (Group limit): No team may go above 12; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates RFG Troubleshooting?

The same operator most likely runs RFG Troubleshooting and the 11 other servers we track that also publish a rfgam.ing hostname.

Which lists and filters on Rust Server Score show RFG Troubleshooting?

Rust Server Score lists that include RFG Troubleshooting: Modded Rust servers, graded. You can find it under these server-list filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What settings and rules apply on RFG Troubleshooting?

You will find no gather rate in the name of RFG Troubleshooting. You can play in groups of up to 12 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RFG Troubleshooting uses?

A procedural map of size 3,500 and seed 116945, generated by the game, is what RFG Troubleshooting runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Royal Family Gaming FPS+.

Connecting

What is the way to join RFG Troubleshooting?

To connect, start Rust, press F1, and type client.connect 199.231.185.234:27500. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://royalfamilygaming.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players Its slot count is 40.
ts12
Group limit No team may go above 12.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.