Working its way up from the back of the class: #15,544 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 409 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #610 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does ZGT - PVE - Rusted World (EU) sit?
No region tag appears for ZGT - PVE - Rusted World (EU), but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 2.241.35.177:38015.
Is ZGT - PVE - Rusted World (EU) up, and how steady is its uptime?
You cannot join now: ZGT - PVE - Rusted World (EU) is offline, last seen 15 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
On what Rust version does ZGT - PVE - Rusted World (EU) sit?
The server ZGT - PVE - Rusted World (EU) is on Rust network protocol 2634 and build 167398 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does ZGT - PVE - Rusted World (EU) reset?
ZGT - PVE - Rusted World (EU) has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days.
Player numbers
Where does ZGT - PVE - Rusted World (EU) place in the wider field of Rust servers?
Over the last seven days, ZGT - PVE - Rusted World (EU) has #15,544 for player hours, in the top 71% of all ranked servers. It comes #610 among servers in the quad group.
What does the population on ZGT - PVE - Rusted World (EU) look like?
ZGT - PVE - Rusted World (EU) is offline at the moment; the last time it was seen was 15 days 10 hours ago.
Lists and filters
How should you read the tags on ZGT - PVE - Rusted World (EU)?
gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags ZGT - PVE - Rusted World (EU) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates ZGT - PVE - Rusted World (EU)?
The same operator most likely runs ZGT - PVE - Rusted World (EU) and the 36 other servers we track that also publish a zgt.ddns.net hostname.
Which Rust Server Score filters and lists feature ZGT - PVE - Rusted World (EU)?
Rust Server Score lists that include ZGT - PVE - Rusted World (EU): European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
Which rules does ZGT - PVE - Rusted World (EU) enforce, and what are its settings?
The name of ZGT - PVE - Rusted World (EU) gives no gather rate. The cap on group size is 4 players (quad). You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map ZGT - PVE - Rusted World (EU) uses?
A procedural map of size 5,000 and seed 1477483784, generated by the game, is what ZGT - PVE - Rusted World (EU) runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto ZGT - PVE - Rusted World (EU)?
To connect, start Rust, press F1, and type client.connect 2.241.35.177:38015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmsoftcore,cs167398,ts4,^o^z
Game
gmsoftcore
Game modeAn easier ruleset, softcore.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).