Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 2,404 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:20 UTC26d ago
1
–
running
0
Thu 1 Oct, 07:19 UTC26d ago
1
–
0.3 days
0
Wed 30 Sep, 23:15 UTC26d ago
1
–
0.3 days
0
Wed 30 Sep, 17:09 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 10:57 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 02:32 UTC27d ago
1
–
0.4 days
0
Tue 29 Sep, 20:27 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 13:46 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 07:09 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 00:59 UTC28d ago
1
–
0.3 days
1
Mon 28 Sep, 18:13 UTC29d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - BR Main Preview Server (Map #5) sit?
The name of Rustoria.co - BR Main Preview Server (Map #5) points to South America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 2.28.128.169:28010 is the address to use.
How reliable is Rustoria.co - BR Main Preview Server (Map #5), and is it up?
At this moment, Rustoria.co - BR Main Preview Server (Map #5) is offline; the last time it was seen was 26 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 28 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rustoria.co - BR Main Preview Server (Map #5) on?
You will find Rustoria.co - BR Main Preview Server (Map #5) on Rust network protocol 2634 and build 166493, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Rustoria.co - BR Main Preview Server (Map #5) wipe, and how often?
Rustoria.co - BR Main Preview Server (Map #5) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 9 hours have passed since this world was made.
What happens on Rustoria.co - BR Main Preview Server (Map #5) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 2 hours into the latest wipe.
Player numbers
Where does Rustoria.co - BR Main Preview Server (Map #5) sit among Rust servers?
In the top 69% of all ranked servers, Rustoria.co - BR Main Preview Server (Map #5) sits at #16,084 for player hours over the last seven days.
How many players does Rustoria.co - BR Main Preview Server (Map #5) usually have?
Rustoria.co - BR Main Preview Server (Map #5) is offline at the moment; the last time it was seen was 26 days 5 hours ago.
Tags
What do Rustoria.co - BR Main Preview Server (Map #5)'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rustoria.co - BR Main Preview Server (Map #5) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - BR Main Preview Server (Map #5)?
These Rust Server Score lists count Rustoria.co - BR Main Preview Server (Map #5) among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
What settings and rules apply on Rustoria.co - BR Main Preview Server (Map #5)?
You will find no gather rate in the name of Rustoria.co - BR Main Preview Server (Map #5). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - BR Main Preview Server (Map #5)?
A procedural map of size 4,250 and seed 1337, generated by the game, is what Rustoria.co - BR Main Preview Server (Map #5) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How do you get onto Rustoria.co - BR Main Preview Server (Map #5)?
To connect, start Rust, press F1, and type client.connect 2.28.128.169:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersIts slot count is 0.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).