Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 27 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:59 UTC26d ago
0
–
running
0
Thu 1 Oct, 07:20 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 23:17 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 17:05 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 10:54 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 03:22 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 20:29 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 13:47 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 06:51 UTC29d ago
0
–
0.3 days
0
Tue 29 Sep, 00:04 UTC29d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Low Pop Preview Server (Map #3) based in?
The name of Rustoria.co - US Low Pop Preview Server (Map #3) points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 2.28.128.176:28010.
How reliable is Rustoria.co - US Low Pop Preview Server (Map #3), and is it up?
At this moment, Rustoria.co - US Low Pop Preview Server (Map #3) is offline; the last time it was seen was 26 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
On what Rust version does Rustoria.co - US Low Pop Preview Server (Map #3) sit?
You will find Rustoria.co - US Low Pop Preview Server (Map #3) on Rust network protocol 2634 and build 166493, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Rustoria.co - US Low Pop Preview Server (Map #3) wipe, and how often?
Rustoria.co - US Low Pop Preview Server (Map #3) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 21 hours.
What should you expect from wipe day on Rustoria.co - US Low Pop Preview Server (Map #3)?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Rustoria.co - US Low Pop Preview Server (Map #3) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - US Low Pop Preview Server (Map #3) has #16,084 for player hours, in the top 69% of all ranked servers.
How many players does Rustoria.co - US Low Pop Preview Server (Map #3) usually have?
The last sighting of Rustoria.co - US Low Pop Preview Server (Map #3) was 26 days 17 hours ago, and it is offline right now.
Lists and filters
What do Rustoria.co - US Low Pop Preview Server (Map #3)'s tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): Build number: 166493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rustoria.co - US Low Pop Preview Server (Map #3) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - US Low Pop Preview Server (Map #3)?
These Rust Server Score lists count Rustoria.co - US Low Pop Preview Server (Map #3) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
Which rules does Rustoria.co - US Low Pop Preview Server (Map #3) enforce, and what are its settings?
Nothing in the name of Rustoria.co - US Low Pop Preview Server (Map #3) states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rustoria.co - US Low Pop Preview Server (Map #3) uses?
Rustoria.co - US Low Pop Preview Server (Map #3) runs a game-generated procedural map at size 3,750, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto Rustoria.co - US Low Pop Preview Server (Map #3)?
To connect, start Rust, press F1, and type client.connect 2.28.128.176:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildBuild number: 166493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverDesign and practise your bases here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).