Working its way up from the back of the class: #15,155 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,666 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Tue 13 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 22:51 UTC14d ago
1
–
running
0
Mon 12 Oct, 11:43 UTC15d ago
0
–
1.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - US Main Preview Server (Map #5)?
You won't find a region tag on Rustoria.co - US Main Preview Server (Map #5), but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 2.28.130.244:28010.
How reliable is Rustoria.co - US Main Preview Server (Map #5), and is it up?
The server is down: Rustoria.co - US Main Preview Server (Map #5) is offline now, with the last sighting 12 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Rustoria.co - US Main Preview Server (Map #5) sit?
Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - US Main Preview Server (Map #5) runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Rustoria.co - US Main Preview Server (Map #5) wipe its map?
The record holds too few of Rustoria.co - US Main Preview Server (Map #5)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 14 days 1 hours.
What should you expect from wipe day on Rustoria.co - US Main Preview Server (Map #5)?
Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 28 hours into the latest wipe.
Player count
Where does Rustoria.co - US Main Preview Server (Map #5) place in the wider field of Rust servers?
In the top 70% of all ranked servers, Rustoria.co - US Main Preview Server (Map #5) sits at #15,155 for player hours over the last seven days.
What does the population on Rustoria.co - US Main Preview Server (Map #5) look like?
It has been 12 days 20 hours since Rustoria.co - US Main Preview Server (Map #5) was last seen, and it is offline right now.
Tags and filters
What do Rustoria.co - US Main Preview Server (Map #5)'s tags stand for?
You'll see Rustoria.co - US Main Preview Server (Map #5) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Use it to plan and practise base builds; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustoria.co - US Main Preview Server (Map #5) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - US Main Preview Server (Map #5): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - US Main Preview Server (Map #5) enforce, and what are its settings?
The name of Rustoria.co - US Main Preview Server (Map #5) gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rustoria.co - US Main Preview Server (Map #5) uses?
The game generates the procedural map on Rustoria.co - US Main Preview Server (Map #5) at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How should you connect to Rustoria.co - US Main Preview Server (Map #5)?
To connect, start Rust, press F1, and type client.connect 2.28.130.244:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).