Working its way up from the back of the class: #16,537 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 426 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 07:22 UTC26d ago
0
–
running
0
Wed 30 Sep, 23:18 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 17:04 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 09:28 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 02:43 UTC27d ago
0
–
0.3 days
0
Tue 29 Sep, 20:32 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 13:50 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 07:09 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 00:46 UTC28d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - US Main Preview Server (Map #3)?
The name of Rustoria.co - US Main Preview Server (Map #3) points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 2.28.134.150:28010 is the address to use.
How reliable is Rustoria.co - US Main Preview Server (Map #3), and is it up?
At this moment, Rustoria.co - US Main Preview Server (Map #3) is offline; the last time it was seen was 26 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 28 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - US Main Preview Server (Map #3) running?
You will find Rustoria.co - US Main Preview Server (Map #3) on Rust network protocol 2634 and build 166472, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rustoria.co - US Main Preview Server (Map #3) reset?
There is no next wipe to predict on Rustoria.co - US Main Preview Server (Map #3), as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 10 hours.
What happens on Rustoria.co - US Main Preview Server (Map #3) when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does Rustoria.co - US Main Preview Server (Map #3) hold in the rankings?
Over the last seven days, Rustoria.co - US Main Preview Server (Map #3) has #16,537 for player hours, in the top 70% of all ranked servers.
What does the population on Rustoria.co - US Main Preview Server (Map #3) look like?
It has been 26 days 10 hours since Rustoria.co - US Main Preview Server (Map #3) was last seen, and it is offline right now.
Tags
What is meant by the tags on Rustoria.co - US Main Preview Server (Map #3)?
gmrust (Game mode): Rust survival, played by the standard rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - US Main Preview Server (Map #3) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rustoria.co - US Main Preview Server (Map #3)?
These Rust Server Score lists count Rustoria.co - US Main Preview Server (Map #3) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - US Main Preview Server (Map #3) enforce, and what are its settings?
You will find no gather rate in the name of Rustoria.co - US Main Preview Server (Map #3). With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustoria.co - US Main Preview Server (Map #3)?
Rustoria.co - US Main Preview Server (Map #3) runs a game-generated procedural map at size 4,500, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rustoria.co - US Main Preview Server (Map #3)?
To connect, start Rust, press F1, and type client.connect 2.28.134.150:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust
Game modeRust survival, played by the standard rules.
mp0
Max players0 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166472
BuildThe game build is 166472.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).