Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,656 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 15:39 UTC26d ago
0
–
running
0
Thu 1 Oct, 07:22 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 23:17 UTC26d ago
0
–
0.3 days
0
Wed 30 Sep, 17:05 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 10:54 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 02:33 UTC27d ago
1
–
0.3 days
0
Tue 29 Sep, 20:29 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 13:51 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 07:02 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 00:08 UTC28d ago
1
–
0.3 days
0
Mon 28 Sep, 17:54 UTC29d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Small Preview Server (Map #1) based in?
You won't find a region tag on Rustoria.co - US Small Preview Server (Map #1), but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 2.28.136.169:28010 is the address to use.
Is Rustoria.co - US Small Preview Server (Map #1) up, and how steady is its uptime?
The server is down: Rustoria.co - US Small Preview Server (Map #1) is offline now, with the last sighting 26 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 28 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - US Small Preview Server (Map #1) running?
The server Rustoria.co - US Small Preview Server (Map #1) is on Rust network protocol 2634 and build 166493 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rustoria.co - US Small Preview Server (Map #1) wipe its map?
Rustoria.co - US Small Preview Server (Map #1) wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 5 hours.
What happens on Rustoria.co - US Small Preview Server (Map #1) when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does Rustoria.co - US Small Preview Server (Map #1) sit among Rust servers?
Over the last seven days, Rustoria.co - US Small Preview Server (Map #1) has #16,084 for player hours, in the top 69% of all ranked servers.
Is Rustoria.co - US Small Preview Server (Map #1) a busy server?
The last sighting of Rustoria.co - US Small Preview Server (Map #1) was 26 days 3 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on Rustoria.co - US Small Preview Server (Map #1)?
The game's browser takes its cue from the tags Rustoria.co - US Small Preview Server (Map #1) has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Use it to plan and practise base builds; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustoria.co - US Small Preview Server (Map #1)?
These Rust Server Score lists count Rustoria.co - US Small Preview Server (Map #1) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is Rustoria.co - US Small Preview Server (Map #1) set up, and what rules does it keep?
The name of Rustoria.co - US Small Preview Server (Map #1) gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rustoria.co - US Small Preview Server (Map #1) uses?
The game generates the procedural map on Rustoria.co - US Small Preview Server (Map #1) at size 3,100 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Rustoria.co - US Small Preview Server (Map #1)?
To connect, start Rust, press F1, and type client.connect 2.28.136.169:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).