Working its way up from the back of the class: #16,537 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 4,634 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 07:27 UTC27d ago
0
–
running
0
Wed 30 Sep, 23:18 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 17:06 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 10:53 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 04:02 UTC29d ago
0
–
0.3 days
0
Tue 29 Sep, 18:06 UTC29d ago
0
–
0.4 days
0
Tue 29 Sep, 10:43 UTC29d ago
0
–
0.3 days
0
Tue 29 Sep, 00:17 UTC30d ago
0
–
0.4 days
0
Mon 28 Sep, 17:33 UTC30d ago
0
–
0.3 days
0
Mon 28 Sep, 10:53 UTC30d ago
0
–
0.3 days
0
Sun 27 Sep, 22:51 UTC31d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - BR Long Preview Server (Map #2)?
No region tag appears for Rustoria.co - BR Long Preview Server (Map #2), but the name suggests South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 2.28.140.132:28010 is the address to use.
Is Rustoria.co - BR Long Preview Server (Map #2) up, and how steady is its uptime?
At this moment, Rustoria.co - BR Long Preview Server (Map #2) is offline; the last time it was seen was 27 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Rustoria.co - BR Long Preview Server (Map #2) running?
Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - BR Long Preview Server (Map #2) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Rustoria.co - BR Long Preview Server (Map #2) wipe its map?
Rustoria.co - BR Long Preview Server (Map #2) wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since this world was made.
What happens on Rustoria.co - BR Long Preview Server (Map #2) when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does Rustoria.co - BR Long Preview Server (Map #2) hold in the rankings?
In the top 70% of all ranked servers, Rustoria.co - BR Long Preview Server (Map #2) sits at #16,537 for player hours over the last seven days.
How many players does Rustoria.co - BR Long Preview Server (Map #2) usually have?
The last sighting of Rustoria.co - BR Long Preview Server (Map #2) was 27 days 17 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on Rustoria.co - BR Long Preview Server (Map #2)?
You'll see Rustoria.co - BR Long Preview Server (Map #2) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - BR Long Preview Server (Map #2)?
These Rust Server Score lists count Rustoria.co - BR Long Preview Server (Map #2) among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - BR Long Preview Server (Map #2) set up, and what rules does it keep?
The name of Rustoria.co - BR Long Preview Server (Map #2) gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Rustoria.co - BR Long Preview Server (Map #2) uses?
The game generates the procedural map on Rustoria.co - BR Long Preview Server (Map #2) at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rustoria.co - BR Long Preview Server (Map #2)?
To connect, start Rust, press F1, and type client.connect 2.28.140.132:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166472
BuildThe game build is 166472.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.