Working its way up from the back of the class: #15,088 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 766 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.1 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Tue 13 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 22:54 UTC15d ago
0
–
running
0
Sun 11 Oct, 21:11 UTC18d ago
0
–
2.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Medium Preview Server (Map #4) based in?
No region tag appears for Rustoria.co - US Medium Preview Server (Map #4), but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 2.28.140.137:28010.
How reliable is Rustoria.co - US Medium Preview Server (Map #4), and is it up?
You cannot join now: Rustoria.co - US Medium Preview Server (Map #4) is offline, last seen 14 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 11 October 2026.
On what Rust version does Rustoria.co - US Medium Preview Server (Map #4) sit?
The server Rustoria.co - US Medium Preview Server (Map #4) is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rustoria.co - US Medium Preview Server (Map #4) wipe its map?
There are too few wipes on record for Rustoria.co - US Medium Preview Server (Map #4) to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 15 days 22 hours.
What happens on Rustoria.co - US Medium Preview Server (Map #4) when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does Rustoria.co - US Medium Preview Server (Map #4) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - US Medium Preview Server (Map #4) has #15,088 for player hours, in the top 70% of all ranked servers.
What does the population on Rustoria.co - US Medium Preview Server (Map #4) look like?
The last sighting of Rustoria.co - US Medium Preview Server (Map #4) was 14 days 2 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on Rustoria.co - US Medium Preview Server (Map #4)?
The game's browser takes its cue from the tags Rustoria.co - US Medium Preview Server (Map #4) has set: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustoria.co - US Medium Preview Server (Map #4) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - US Medium Preview Server (Map #4): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules and settings
How is Rustoria.co - US Medium Preview Server (Map #4) set up, and what rules does it keep?
Nothing in the name of Rustoria.co - US Medium Preview Server (Map #4) states a gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustoria.co - US Medium Preview Server (Map #4) uses?
The game generates the procedural map on Rustoria.co - US Medium Preview Server (Map #4) at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Rustoria.co - US Medium Preview Server (Map #4)?
Enter client.connect 2.28.140.137:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).