Working its way up from the back of the class: #16,537 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 2,879 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 07:22 UTC26d ago
1
–
running
0
Wed 30 Sep, 23:19 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 17:02 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 09:25 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 02:47 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 20:36 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 14:36 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 08:30 UTC28d ago
1
–
0.3 days
0
Tue 29 Sep, 01:59 UTC29d ago
0
–
0.3 days
0
Mon 28 Sep, 19:43 UTC29d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - BR Main Preview Server (Map #5)?
The name of Rustoria.co - BR Main Preview Server (Map #5) points to South America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. 2.28.140.73:28010 is the address to use.
How dependable is Rustoria.co - BR Main Preview Server (Map #5), and is it online at the moment?
You cannot join now: Rustoria.co - BR Main Preview Server (Map #5) is offline, last seen 26 days 14 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.
Which Rust version is Rustoria.co - BR Main Preview Server (Map #5) running?
Rust network protocol 2634 and build 166472 on Linux is what Rustoria.co - BR Main Preview Server (Map #5) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does Rustoria.co - BR Main Preview Server (Map #5) wipe its map?
There is no next wipe to predict on Rustoria.co - BR Main Preview Server (Map #5), as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 26 days 14 hours.
What happens on Rustoria.co - BR Main Preview Server (Map #5) when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 1 hours into the latest wipe.
Player numbers
Where does Rustoria.co - BR Main Preview Server (Map #5) sit among Rust servers?
Over the last seven days, Rustoria.co - BR Main Preview Server (Map #5) has #16,537 for player hours, in the top 70% of all ranked servers.
Is Rustoria.co - BR Main Preview Server (Map #5) a busy server?
It has been 26 days 14 hours since Rustoria.co - BR Main Preview Server (Map #5) was last seen, and it is offline right now.
Tags
What do Rustoria.co - BR Main Preview Server (Map #5)'s tags stand for?
The game's browser takes its cue from the tags Rustoria.co - BR Main Preview Server (Map #5) has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166472 (Build): Build number: 166472; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustoria.co - BR Main Preview Server (Map #5)?
Rust Server Score lists that include Rustoria.co - BR Main Preview Server (Map #5): Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
How is Rustoria.co - BR Main Preview Server (Map #5) set up, and what rules does it keep?
The name of Rustoria.co - BR Main Preview Server (Map #5) gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Rustoria.co - BR Main Preview Server (Map #5) uses?
Rustoria.co - BR Main Preview Server (Map #5) runs a game-generated procedural map at size 4,250, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto Rustoria.co - BR Main Preview Server (Map #5)?
Enter client.connect 2.28.140.73:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166472,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166472
BuildBuild number: 166472.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).