Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 27 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm57%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 14:00 UTC27d ago
0
–
running
0
Thu 1 Oct, 07:22 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 23:21 UTC27d ago
0
–
0.3 days
0
Wed 30 Sep, 17:07 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 10:59 UTC28d ago
0
–
0.3 days
0
Wed 30 Sep, 04:03 UTC28d ago
0
–
0.3 days
0
Tue 29 Sep, 18:07 UTC29d ago
0
–
0.4 days
0
Mon 28 Sep, 11:44 UTC30d ago
0
–
1.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Rustoria.co - US Medium Preview Server (Map #6)?
No region tag appears for Rustoria.co - US Medium Preview Server (Map #6), but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 2.28.143.119:28010.
How dependable is Rustoria.co - US Medium Preview Server (Map #6), and is it online at the moment?
You cannot join now: Rustoria.co - US Medium Preview Server (Map #6) is offline, last seen 27 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 28 September 2026.
On what Rust version does Rustoria.co - US Medium Preview Server (Map #6) sit?
The server Rustoria.co - US Medium Preview Server (Map #6) is on Rust network protocol 2634 and build 166493 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Rustoria.co - US Medium Preview Server (Map #6) wipe, and how often?
No next wipe can be predicted for Rustoria.co - US Medium Preview Server (Map #6), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 9 hours.
What should you expect from wipe day on Rustoria.co - US Medium Preview Server (Map #6)?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does Rustoria.co - US Medium Preview Server (Map #6) hold in the rankings?
Over the last seven days, Rustoria.co - US Medium Preview Server (Map #6) has #16,084 for player hours, in the top 69% of all ranked servers.
How many players does Rustoria.co - US Medium Preview Server (Map #6) usually have?
It has been 27 days 5 hours since Rustoria.co - US Medium Preview Server (Map #6) was last seen, and it is offline right now.
Tags
How should you read the tags on Rustoria.co - US Medium Preview Server (Map #6)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): Its slot count is 0; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166493 (Build): Build number: 166493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Design and practise your bases here; creative (Creative): Build freely in this sandbox, with no gathering to do; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - US Medium Preview Server (Map #6) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustoria.co - US Medium Preview Server (Map #6) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - US Medium Preview Server (Map #6): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
What settings and rules apply on Rustoria.co - US Medium Preview Server (Map #6)?
Nothing in the name of Rustoria.co - US Medium Preview Server (Map #6) states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Rustoria.co - US Medium Preview Server (Map #6) runs which map?
The game generates the procedural map on Rustoria.co - US Medium Preview Server (Map #6) at size 4,250 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Rustoria.co - US Medium Preview Server (Map #6)?
To connect, start Rust, press F1, and type client.connect 2.28.143.119:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersIts slot count is 0.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166493
BuildBuild number: 166493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverDesign and practise your bases here.
creative
CreativeBuild freely in this sandbox, with no gathering to do.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).