Working its way up from the back of the class: #10,992 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 4,331 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 based in?
No region tag appears for 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉, but the name suggests Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 202.189.16.87:28315.
How dependable is 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉, and is it online at the moment?
At this moment, 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 is offline; the last time it was seen was 17 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 11 October 2026.
On what Rust version does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 sit?
The server 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 reset?
The estimate for 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 18 hours. Its tags list a monthly wipe schedule.
Population
What position does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 hold in the rankings?
Over the last seven days, 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 has #10,992 for player hours, in the top 50% of all ranked servers.
Is 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 a busy server?
The last sighting of 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 was 17 days 8 hours ago, and it is offline right now.
Tags
How should you read the tags on 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
gmvanilla (Game mode): You play vanilla survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
Rust Server Score lists that include 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
The name of 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 runs a game-generated procedural map at size 5,000, seed 777840786. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
Enter client.connect 202.189.16.87:28315 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.rustnm.com/.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,^m,^p,gmvanilla,cs166494,ts8,^o
Game
gmvanilla
Game modeYou play vanilla survival here.
mp500
Max players500 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).