Working its way up from the back of the class: #10,076 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 3,310 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 sit?
The EA tag on 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 202.189.16.87:28415.
How dependable is 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落, and is it online at the moment?
The server is down: 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 is offline now, with the last sighting 17 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 11 October 2026.
On what Rust version does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 sit?
Rust network protocol 2634 and build 166494 on Windows is what 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 reset?
the force wipe gives the basis for estimating 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 14 hours have passed since this world was made. Its tags record that it wipes monthly.
Player numbers
Where does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 sit among Rust servers?
In Asia, 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 is #447, and overall it is #10,076 on player hours over the last seven days, in the top 46% of all ranked servers.
How many players does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 usually have?
It has been 17 days 5 hours since 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 was last seen, and it is offline right now.
Tags and filters
What do 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts15 (Group limit): No team may go above 15; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); EA (East Asia): The server browser lists it under East Asia are the tags 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 enforce, and what are its settings?
You will find no gather rate in the name of 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落. A group here can reach 15 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 uses?
The game generates the procedural map on 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 at size 5,000 with seed 1602190578. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落?
To connect, start Rust, press F1, and type client.connect 202.189.16.87:28415. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs166494,ts15,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp150
Max players150 slots are available.
ts15
Group limitNo team may go above 15.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).