On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now3/ 1003% full
7-day average1peak 7
Rank#2,781top 12% · #260 in EA
Last wipe22d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,781 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
67/ 100
C+
Climbing fast: up 962 places this week.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 48% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
usual gap5.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 7 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 7 Oct, 07:49 UTC22d ago
1
–
running
0
Fri 2 Oct, 03:03 UTC27d ago
2
✓ held half
5.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00?
In Asia, according to its own listing, sits AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 202.189.21.138:28035 is the address to use.
How reliable is AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00, and is it up?
You can join now: AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 is online. According to its reported uptime, the last restart was about 6 days 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 run?
It averaged 99 server fps over the last 48 hours, with a low of 61. Up to 82,707 entities were in the world, covering buildings, deployables and the rest. Up to 5,954 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 sit?
Rust network protocol 2635 and build 168909 on Windows is what AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 reset?
Once a month, AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 22 days 8 hours. Its tags record that it wipes monthly.
What happens on AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player count
Where does AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 sit among Rust servers?
In Asia, AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 is #260, and overall it is #2,781 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 usually have?
Right now, 3 players are on AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00, which has 100 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 15:00 UTC, with an average of 4 players.
Lists and filters
How should you read the tags on AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser are the tags AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00?
Rust Server Score lists that include AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 set up, and what rules does it keep?
Nothing in the name of AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 states a gather rate. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 uses?
AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00 runs a game-generated procedural map at size 3,500, seed 1862422565. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto AY|PVE|萌新|月清|纯净|2倍|小地图|10/07/16:00?
To connect, start Rust, press F1, and type client.connect 202.189.21.138:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=oGCjI71JxD8KG%2BEUNFiR9R67OaN942TU8doS9gmCvND5v5VW4yPlc5aZwmCoRXpO&busi_data=eyJncm91cENvZGUiOiIxMDc0MDE2MzgxIiwidG9rZW4iOiIwZVg5bGkrWXBWOFU1VFpwZlhYUzdCVkU4T3ZoelRmUy9Xcnh5TmluT0xlZWFWSm9rclZWQXV3aVBoNmtXbFd3IiwidWluIjoiMTg2Mzk3MyJ9&data=RZFGpMZUQ8b9zHWR6eE6KPf5BUuw6_ERe0fJ8h9dbKuX2GUVk4ua5sLichGkMrMddGcpTKLcHKlicS_lKRHydEiQMYHQ4Q6KkZ0BIz0R9-M&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).