Working its way up from the back of the class: #15,478 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,814 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 89% in EA, and #616 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 06:35 UTC, in 5d 14h.
Its weekly schedule tag · low confidence
wipe-day peak1players, last three wipes
Coming wipes
5d 14hWed 4 Nov, 06:35 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
12d 14hWed 11 Nov, 06:35 UTC
19d 14hWed 18 Nov, 06:35 UTC
26d 14hWed 25 Nov, 06:35 UTC
33d 14hWed 2 Dec, 06:35 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
40d 14hWed 9 Dec, 06:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 16 Sep, 06:35 UTC43d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
You'll see 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 202.189.23.141:27035 is the address to use.
How dependable is 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新, and is it online at the moment?
You cannot join now: 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 is offline, last seen 39 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 running?
You will find 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 on Rust network protocol 2633 and build 163794, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 reset?
Its tag sets the prediction, as the record holds too few of 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新's wipes to confirm its schedule. Wednesday 4 November at 06:35 UTC is the date set for its next wipe. The world it runs now was created 43 days 9 hours. Wipes are scheduled weekly, according to its tags.
What happens on 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 7 hours into the latest wipe.
Population
What position does 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 hold in the rankings?
In Asia, 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 is #476, and overall it is #15,478 on player hours over the last seven days, in the top 70% of all ranked servers. In the quad group, it ranks #616.
What does the population on 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 look like?
『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 is offline at the moment; the last time it was seen was 39 days 23 hours ago.
Lists and filters
How should you read the tags on 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
You'll see 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): Teams cap out at 4; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
The same operator most likely runs 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 and the 18 other servers we track that also publish a rustqs.com hostname.
Which lists and filters on Rust Server Score show 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
Rust Server Score lists that include 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新: Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly.
Rules and settings
What settings and rules apply on 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
The name of 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 gives no gather rate. You can have up to 4 players in a group (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 uses?
The game generates the procedural map on 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新 at size 3,750 with seed 400283157. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto 『象牙塔』9.16日15:00新开/四人玩/团队配合/萌新?
To connect, start Rust, press F1, and type client.connect 202.189.23.141:27035. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qun.qq.com/universal-share/share?ac=1&authKey=TXDLUd8A6gg7I%2BaIlFmiXYISDe6EaRQBDJayO%2BjCN8kQ%2BjKZ2MR53GXjmpmjJKl6&busi_data=eyJncm91cENvZGUiOiIyODk3OTciLCJ0b2tlbiI6Ikl2MW1XbVl3d3Y3L2dGdWE5UC9LTm9EQnhLYk11cUN5QXpWQWlpQ2t6NU5tZkc0cURhT3BtN3pJNXUxcy9PTTkiLCJ1aW4iOiIxODAyMjU3MjI1In0%3D&data=Nztx0eaPPgukXhbMok_HEegUUwcKNzDQJLc_z77XpMrkY8Rw11dtDvvxanZScJNthCIUWnd3Cbg5FVtrAO3npCu72MzFOAS84JypExSCviM&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^w,^v,EA,gmrust,cs163794,ts4,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts4
Group limitTeams cap out at 4.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163794
BuildThe game build is 163794.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.