Working its way up from the back of the class: #15,602 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 351 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 based in?
The name of 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 202.189.4.147:28015.
Is 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 up, and how steady is its uptime?
At this moment, 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 is offline; the last time it was seen was 16 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 sit?
You will find 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 wipe its map?
the force wipe gives the basis for estimating 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 16 days 7 hours. Its tags list a monthly wipe schedule.
Population
Where does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 sit among Rust servers?
In the top 71% of all ranked servers, 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 sits at #15,602 for player hours over the last seven days.
What does the population on 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 look like?
【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 is offline at the moment; the last time it was seen was 16 days 7 hours ago.
Lists and filters
What is meant by the tags on 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
These Rust Server Score lists count 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 enforce, and what are its settings?
Nothing in the name of 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it under Community, as a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉 runs which map?
The game generates a procedural map for 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉.
Getting in
What is the way to join 【晴天PVE】萌新友好 | 纯净发育 | 死亡不掉?
To connect, start Rust, press F1, and type client.connect 202.189.4.147:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,^m,^p,gmrust,cs166494,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersIts slot count is 500.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).