Working its way up from the back of the class: #9,483 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 3,739 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (C−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 202.189.4.147:28315.
Is 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 up, and how steady is its uptime?
The server is down: 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 is offline now, with the last sighting 16 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 12 October 2026.
On what Rust version does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 sit?
The server 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 is on Rust network protocol 2634 and build 166494 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 wipe its map?
the force wipe gives the basis for estimating 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 15 hours. The tags show a monthly wipe schedule.
Population
What position does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 hold in the rankings?
Over the last seven days, 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 has #9,483 for player hours, in the top 43% of all ranked servers and #442 in Asia.
How many players does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 usually have?
【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 is offline at the moment; the last time it was seen was 16 days 22 hours ago.
Tags and filters
How should you read the tags on 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落?
The game's browser takes its cue from the tags 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 has set: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server holds 150 slots; ts15 (Group limit): Teams cap out at 15; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): In the server browser it appears under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落?
Nothing in the name of 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落 states a gather rate. A group here can reach 15 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落?
The game generates a procedural map for 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落.
How to join
What is the way to join 【祝祖国安康】PVE/原倍/突袭/萌新/死亡不掉落?
Enter client.connect 202.189.4.147:28315 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs166494,ts15,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp150
Max playersThe server holds 150 slots.
ts15
Group limitTeams cap out at 15.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); momentum is the one to work on (F).