On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now1/ 5000% full
7-day average2peak 9
Rank#2,300top 10%
Last wipe14d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 2 of 500 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,300 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 594 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Wed 14 OctTue 13 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 12:52 UTC14d ago
7
–
running
1
Tue 13 Oct, 05:47 UTC15d ago
4
–
1.3 days
0
Mon 12 Oct, 21:29 UTC15d ago
4
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 sit?
The name of 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 202.189.5.26:28015.
How reliable is 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉, and is it up?
The server is up: 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 is online now. The uptime it reports puts the last restart at about 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 12 October 2026.
Does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 perform well?
The average over the last 48 hours was 57 server fps, and it never went below 27. Buildings, deployables and everything else in the world added up to as many as 226,746 entities. Memory use reached up to 6,413 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 sit?
Rust network protocol 2635 and build 168909 on Windows is what 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 reset?
Once a month, 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 14 days 7 hours. Its tags list a monthly wipe schedule.
What happens on 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 when wipe day arrives?
Recent wipes have peaked at 5 players on average. 26 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 place in the wider field of Rust servers?
In the top 10% of all ranked servers, 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 sits at #2,300 for player hours over the last seven days.
What does the population on 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 look like?
Right now, 1 players are on 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉, which has 500 slots. The seven-day average is 2 players, with a peak of 9. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 6 players.
Tags and filters
What do 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here are the tags 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉?
Rust Server Score lists that include 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 enforce, and what are its settings?
The name of 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 gives no gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 runs which map?
The game generates the procedural map on 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉 at size 6,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join 【晴天PVE】萌新友好 | 独特地图 | 死亡不掉?
To connect, start Rust, press F1, and type client.connect 202.189.5.26:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.rustnm.com/.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp500
Max players500 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).