On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now2/ 307% full
7-day average1peak 5
Rank#3,060top 14% · #276 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,060 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 191 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 543 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 10:41 UTC27d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [JP][PvE]Babury Server Ver7.0 sit?
In Asia, according to its own listing, sits [JP][PvE]Babury Server Ver7.0, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 203.135.196.151:21000.
Is [JP][PvE]Babury Server Ver7.0 up, and how steady is its uptime?
You can join now: [JP][PvE]Babury Server Ver7.0 is online. According to its reported uptime, the last restart was about 18 hours ago. It was up 157 of 168 hours over the last 7 full days, which is 93% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [JP][PvE]Babury Server Ver7.0 smooth to play on?
It never fell below 86 server fps in the last 48 hours, averaging 191. Up to 154,737 entities were in the world, covering buildings, deployables and the rest. Up to 4,251 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [JP][PvE]Babury Server Ver7.0 on?
The server [JP][PvE]Babury Server Ver7.0 is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [JP][PvE]Babury Server Ver7.0 wipe, and how often?
[JP][PvE]Babury Server Ver7.0 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 4 hours. Its tags record that it wipes monthly.
What happens on [JP][PvE]Babury Server Ver7.0 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 12 players. Peak numbers came 19 hours into the latest wipe.
Player numbers
What position does [JP][PvE]Babury Server Ver7.0 hold in the rankings?
In Asia, [JP][PvE]Babury Server Ver7.0 is #276, and overall it is #3,060 on player hours over the last seven days, in the top 14% of all ranked servers.
What does the population on [JP][PvE]Babury Server Ver7.0 look like?
Right now, 2 players are on [JP][PvE]Babury Server Ver7.0, which has 30 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 11:00 UTC, with an average of 4 players.
Tags
What do [JP][PvE]Babury Server Ver7.0's tags stand for?
You'll see [JP][PvE]Babury Server Ver7.0 tagged with gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): 30 slots are available; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [JP][PvE]Babury Server Ver7.0?
Rust Server Score lists that include [JP][PvE]Babury Server Ver7.0: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on [JP][PvE]Babury Server Ver7.0?
The name of [JP][PvE]Babury Server Ver7.0 gives no gather rate. You can play in groups of up to 12 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [JP][PvE]Babury Server Ver7.0?
[JP][PvE]Babury Server Ver7.0 runs a game-generated procedural map at size 4,000, seed 1372262969. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto [JP][PvE]Babury Server Ver7.0?
Enter client.connect 203.135.196.151:21000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rust.babury.net.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^z,^y,^m,^v,EA,^p,gmvanilla,cs168909,ts12
Game
gmvanilla
Game modeSurvival, vanilla style.
mp30
Max players30 slots are available.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).