On the class lists: F (15), with population over 48 hours and no performance mark.
Players now0/ 160% full
7-day average0peak –
Rank#15,290top 69%
Last wipe7h agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 16 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,290 on player hours.
Uptimehours on the list, last 48
15/ 100
F
Attendance needs work: on the list only 7 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap33.3 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 15:38 UTC7h ago
–
–
running
0
Sat 26 Sep, 08:13 UTC33d ago
0
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Shadow building. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 203.16.163.60:21197 is the address to use.
How dependable is Shadow building, and is it online at the moment?
The server is up: Shadow building is online now. According to its reported uptime, the last restart was about 5 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is Shadow building smooth to play on?
It never fell below 115 server fps in the last 48 hours, averaging 117. Buildings, deployables and everything else in the world added up to as many as 129,000 entities. Memory use reached up to 4,047 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Shadow building sit?
You will find Shadow building on Rust network protocol 2636 and build 169652, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Shadow building reset?
Shadow building has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 7 hours.
What should you expect from wipe day on Shadow building?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Shadow building hold in the rankings?
In the top 69% of all ranked servers, Shadow building sits at #15,290 for player hours over the last seven days.
Is Shadow building a busy server?
With 16 slots available, Shadow building currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
What do Shadow building's tags stand for?
You'll see Shadow building tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2636 (Protocol): To get in, your game needs to be on the same version: the protocol is 2636; cs169652 (Build): This runs on build 169652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Shadow building appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Shadow building: Rust build and creative servers and Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
What settings and rules apply on Shadow building?
The name of Shadow building gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Shadow building runs which map?
Shadow building runs a game-generated procedural map at size 4,500, seed 1045337651. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Shadow building?
Enter client.connect 203.16.163.60:21197 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/Fmfhexn4PW.
Server tags
what each one means
Published asmp16,ptrak,$r?,v2636,gmrust,cs169652,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp16
Max playersThe server holds 16 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2636
ProtocolTo get in, your game needs to be on the same version: the protocol is 2636.
cs169652
BuildThis runs on build 169652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).