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Every Rust server graded on real, live numbers. 66,169 players on the roll · 11,766 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 203.94.34.210:28020
Name of server

:thinking:

RegisterAbsentOffline
Region–
Address203.94.34.210:28020
Last checked15d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 200 0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,366 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 611 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:22 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1030 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
418 / 475
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 83 on average
137 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 68 on average
136 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 37 on average
40 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
48 / 75

Quick answers

from the figures on this page

About the server

Which region is :thinking: based in?

:thinking: leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 203.94.34.210:28020.

How reliable is :thinking:, and is it up?

At this moment, :thinking: is offline; the last time it was seen was 15 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 6 October 2026, Rust Server Score saw it for the first time.

Which Rust version is :thinking: running?

Rust network protocol 2634 and build 167781 on Windows is what :thinking: runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does :thinking: wipe its map?

There are too few wipes on record for :thinking: to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 15 days 23 hours have passed since this world was made.

What should you expect from wipe day on :thinking:?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does :thinking: sit among Rust servers?

Over the last seven days, :thinking: has #15,366 for player hours, in the top 71% of all ranked servers.

Is :thinking: a busy server?

:thinking: is offline at the moment; the last time it was seen was 15 days 23 hours ago.

Lists and filters

What do :thinking:'s tags stand for?

You'll see :thinking: tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts90 (Group limit): No team may go above 90; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature :thinking:?

Rust Server Score lists that include :thinking:: Modded Rust servers, graded and Rust combat training servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is :thinking: set up, and what rules does it keep?

Nothing in the name of :thinking: states a gather rate. The limit for a group is 90 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Connecting

How should you connect to :thinking:?

To connect, start Rust, press F1, and type client.connect 203.94.34.210:28020. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^e,^d,gmrust,cs167781,ts90,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts90
Group limit No team may go above 90.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames It hosts minigames such as arenas, Bedwars and parkour.
^d
Combat training The loot comes to you: practise your aim and PvP here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.