On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,354top 24%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,354 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 80 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 617 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:10 UTCFW27d ago
3
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN based in?
You won't find a region tag on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 208.115.217.132:28080 is the address to use.
Is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN up, and how steady is its uptime?
Right now, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN is online. The uptime it reports puts the last restart at about 21 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN run?
The average over the last 48 hours was 80 server fps, and it never went below 55. Buildings, deployables and everything else in the world added up to as many as 105,304 entities. Memory use reached up to 3,161 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN running?
You will find [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN reset?
Once a month, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 16 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN hold in the rankings?
In the top 24% of all ranked servers, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN sits at #5,354 for player hours over the last seven days.
Is [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN a busy server?
Right now, 0 players are on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN, which has 50 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 2 players.
Tags and filters
What do [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN's tags stand for?
You'll see [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
These Rust Server Score lists count [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN among them: 2x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN enforce, and what are its settings?
Going by its name, [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN runs 2x gather. The default of 8 players applies as the group cap. build & creative is the mode here, building in a sandbox, and no gathering. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN uses?
The game generates the procedural map on [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN at size 4,096 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Dark Ages.
Getting in
How should you connect to [US] RustHaven Main 2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN?
Enter client.connect 208.115.217.132:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rusthaven.org/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^c,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).